Showing posts with label mac game. Show all posts
Showing posts with label mac game. Show all posts

Rome: Total War Gold Edition Review

Rome: Total War Gold Edition
Average Reviews:

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I originally played this game for the PC and was excited when it finally came out for mac. My impression has been mixed.
Rome: Total War
This is the better of the two games. I first started playing as Brutii and so far so good. I have had no problems. However, when I tried the game as Gaul, problems started to arise. I was besieged early on by a Roman army, but when I tried to attack with the army in the settlement, the game just froze. On one settlement, there were added buildings to one of the religious buildings (5 tiers of upgrades instead of the usual 3).
Rome Total War: Barbarian Invasion
This is the game I have had problems with. I started playing with the Franks. When I tried to capture the Saxons capital, the game crashed. I tried several ways (play the battle out, auto-resolve, etc.) but the game crashed each time. The same thing happened when I played as the Saxons trying to take London from the Romano-British.
Overall, the game has been fun to play. Other than the above mentioned problems, the game play has been very smooth. I am hoping a future update will fix some of these problems. I have sent an email to Ferral Support, and am still waiting to hear back. Until then, I will give the game 3 stars for the conversion problems.

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Rome: Total War Gold Edition brings together Rome: Total War and it's expansion, Barbarian Invasion. Available in one offering, this is the opportunity for armchair Generals to conquer and control the greatest empire ever known by man. In Rome: Total War you must guide one of three noble Roman families on a century spanning quest to seize control of the Roman Empire. In Barbarian Invasion witness the decline of Rome as it come under attack from Barbarian Hordes and a bitter internal struggle between rival factions. Rome: Total War Gold Edition is the 2nd in the "Feral Legends" series that brings classic games to the Mac for the first time, with unbeatable prices for a "legendary" value!

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Railroad Tycoon 3 Review

Railroad Tycoon 3
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After anxiously waiting for a Mac release of Railroad Tycoon 3, I find that it's a much-needed upgrade of Railroad Tycoon 2. However, that's really all it is -- I'd be tempted to call it Railroad Tycoon 2.5 rather than 3. There are probably enough changes to track building and industries to warrant a new version number, but other than that and a few interface changes, RT3 is essentially the same game as RT2.
The most obvious difference is in the graphics. The new 3-D engine is fantastic. You can actually watch the side rods of most of the steam engines go round and round. Tracks are a bit high off the ground, which is a little distracting at first, but overall the graphics are a huge improvement.
Track laying is substantially improved from the previous version of the game, as well. Most significant is the return of tunnels, one of the most maligned omissions in RT2. You can also build a bridge over another railroad or duck under an existing bridge, a feature fans of this game series have long wished for.
Gone is the grid with its limitations of tracks at only eight angles. You can now create smooth, sweeping curves at any angle you please. That said, the gradients could use some tweaking. Particularly annoying are the ramps leading to bridges. It's silly to have a 3% grade just because you're crossing a river. Likewise, I found it very difficult to create a railroad in even slightly hilly terrain that didn't resemble a roller coaster. And don't think this is a model layout design aid, either. It's impossible to force tracks to go where you want them.
Maintenance shops and service towers are now separate elements. You can't place a service tower at a depot and have a locomotive serviced while it's making its station stop. This hurts the game's realism a bit and can be annoying if, like me, you're used to the old style station expansions. The good news is that such facilities can be placed anywhere, even where there's no station, and you can demolish them to save money when they are no longer useful.
The construction and demolition tools aren't all that intuitive. To bulldoze a building, for example, you have to enter the track building interface and select the bulldozer. And industry construction is done from the station building interface. No doubt this was done to minimize the number of tool buttons in the main interface, but it feels klunky -- especially if you're used to the old RT2 interface.
While access to the controls has changed somewhat, most of the core game controls will look extremely familiar to anyone who's played RT2. Building and changing train consists works essentially the same way as in RT2, with a few excellent additions. One major change is the "auto manage" option which autmatically sets the train's consist depending on what loads are available at the station. You can select the minimum and maximum number of cars on each train, and select whether the train will carry any kind of car, just freight cargoes, or just express cargoes. You can also manually control the trains' consists. For more realism it would be nice if passenger cars were always placed together in the consist, but I'll admit that's picking a very small nit.
A couple of very handy shortcuts have also been added to train building, including the ability to copy trains. Mac users will find this process rather klunky and very un-Mac-like, but at least it's there and works. One new feature I really like is the ability to replace locomotives based on their class or age. This comes in very handy for keeping your locomotive fleet current. There's also a checkbox which will make the consist the same at all stations in the train's route. Beware, though -- the change happens as soon as you check the box and isn't undoable by unchecking the box!
The economy and stock market works essentially the same as it did in RT2. You can buy and sell shares of your railroad or your competitors, set your company's dividend, sell bonds, and sell stock. Selling stock is just as useless for raising money as it was in the previous version, even though you're now allowed two sales of stock per year instead of just one. You also still have to have a good credit rating to sell a bond.
I haven't gotten into the map editor yet, but from reading the manual, RT3 seems to have the one limitation I was afraid it would have -- you can't use maps from RT2. With the huge number of user-built maps from RT2, this is probably the biggest disappointment in the entire game. It's understandable, however, given the number of changes made to the industries and track building. Still, some sort of conversion utility would be nice for map developers so we don't have to start from scratch.
All in all, this is a fair upgrade over the previous version of the game. I'm not all that sure that this version was worth either the wait for the Mac port or the $45 price tag, but now that I have it I certainly won't be getting rid of it!

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The long awaited sequel to the king of the "tycoon" games in here!Build the ultimate railroad empire and recreate history in this 3D sequel to the tycoon game that started it all.Watch cities grow as you carve out cross-country routes. Manipulate a realistic stock market. Acquire businesses and dominate industries as you amass a fortune greater than Vanderbilt.Railroad Tycoon 3 features over 55 highly detailed locomotives 180 different buildings and 40 cargo types. Play in "sandbox" mode to create the ultimate rail system. Challenge friends over the internet or LAN. Create your own scenarios with the included scenario/map editor.System Requirements:Processor: 400 MHZOperating Sys.: Mac OS X v10.2.8. or higherRAM: 256 MBHardDrive: 1200 MBGraphics: 32 MB 3D video cardModem: 56K (optional for Internet play)Other: 4x CD-ROM Mouse and KeyboardFormat: MAC 10.2 OR LATER Genre:ENTERTAINMENT Rating:E - Everyone UPC:828068103149 Manufacturer No:10314

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Hoyle Casino 2009 Review

Hoyle Casino 2009
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Please don't waste your money on this game. The 2004 version is much better. This game requires massive computer resources to run and is STILL choppy and painfully slow. On an XP system it takes almost 15 minutes for the DVD (yes - DVD, not CD-ROM) just to initially load and show anything on the screen for installation. Support site says it can take over 30 minutes on Vista.
Then there were a slew of bugs in the shipped version, so you have to download a MASSIVE patch from the web site. After several hours on my high-speed internet connection, I went to bed. It finished sometime in the middle of the night. I'm not sure what "bugs" it fixed as the card are still tiny and unreadable. I think Hoyle spent all its efforts on the massive and unnecessary graphics.
Finally, the only reason I bought the newer version was in the hope that the gaming logic had improved - specifically in tournaments. The old game always got stuck in rampant and runaway "raises" with no basis in reality. I was hoping this had been corrected, but no such luck. It's still just as bad as it was in 2004.
This is going straight to a landfill. I wouldn't even donate this game to Goodwill.

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