Showing posts with label racing game. Show all posts
Showing posts with label racing game. Show all posts

GTR 2: Realism Redefined Review

GTR 2: Realism Redefined
Average Reviews:

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Tech Stuff: This game pushes my X800Xl card to the max, and I'm stunned by this. I can only run it smoothly at 1000x800 with AAx4, compared to Toca Racer3 at 1200x1000 on AAx6. This game uses close to 2gb on your hd, and you better have a nice setup to get the most out of this game. Perhpaps there will be some patch in the future, but I'm stunned that this game pushed my 3.2 ht 1.5 gb of memory so hard.
Graphics: The graphics on this game aren't overwhelming, until you start to notice all the small details:building, stands, stadium seating in the stands, dust flying. Overall the graphics aren't close to Toca3, but the cars and tracks are nicely detailed.
Sound: This is where it hits a homer! Whether in car or out of car, the engine sounds sound so real! Shifting, braking, or throttling up, the game scores huge points on realism. Even when you are pumping the brakes, you can hear and feel the action of the car.
Sim Racing: This aint no easy game by any standards. You really have to know how to enter and exit corners on this game. You just can't drive thru them, because you'll end up off course. Thankfully there is an extensive training guide to assist the average racing fan like your truly. You can practice so many aspects of the game, that it will help alot. You start out with about half the tracks unlocked and about half the cars. You unlock them by winning or accumulating points. Online play is the best, and I really enjoy it. There are literally hundreds of people online worldwide at any time of the day or nite. I work a third shift job, so I unually race around 2:00pm. Still there are hundreds of folks online.
Summary:
This is one of the finest pure sims out there, and maybe to date. I don't enjoy it as much as Forzo(xbox), Test Drive LeMans(dreamcast), but I do like it better than Toca. Toca has too many racing dune buggies and crazy vehicles, and this game centers on my euro-style racing and GT cars. Get this game if you have a nice system. I have a 3.2ht with 1.5gb ram, and my x800xl. the game runs smooth on it at reduced settings, but you need to have good specs to get the most out of it. Wish the game could have been easier for an average racer as myself, but overall I can't complain. Nice game!

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The World's Most Realistic Racing Simulation.Just Switched Into High Gear!Gear up and hit the open road as you take on the world's most realistic racing simulation. Featuring over 140 exquisitely detailed cars and 34 unique track-layouts, GTR 2 thrusts you into a hyper realistic racing environment with breathtaking real-world effects. With a revolutionary Driving School Mode you'll gain the experience to tackle the challenges of professional racing.

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Nascar Racing 4 Review

Nascar Racing 4
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Incredible. Just got my copy today. I'm blown away. This is not some race-around-and-smash-other cars game like the EA Nascar games, this is pure simulation. The physics model is incredible. The graphics are top notch... includes D3D *and* OpenGL. Attention to detail in the physics department is why I liked the demo, and what prompted me to pick up the boxed retail. If you fall behind a bit, or can't figure out the optimum path through a corner, you've got a lot of catching up to do. If you don't care about tweaking tire pressure, camber, weight distribution, I really wouldn't bother. Go pick up a fun arcade game like Colin McRae 2. If you dig the *whole* experience, give Papyrus its due and pick this one up.

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This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.

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GTR Evolution Review

GTR Evolution
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When I saw GTR Evo at Amazon, I jumped at it thinking "Finally. An update to GTR2." I was wrong.
GTR2 is probably the best racing simulation game out there. It has all the detail and depth you might want from a simulation: the physics system is excellent, AI cars are appropriately aggressive and smart, car setup and configuration options are extremely detailed, and there is an excellent tutorial system that will educate you as a simulation racing driver. In short an excellent simulation and a must for any racing simulation fan. However, GTR2 is now several years old, so an update is possibly in order. This, unfortunately, is not it. Still, that's not all bad.
Compared to GTR2, Race and Race 07 were both good racing simulations but not designed to be as realistic as GTR2. GTR Evo is an extension of Simbin's Race and Race 07 game franchise. Like Race 07, GTR Evo takes the existing game and adds some new cars and some new tracks. (So, if you buy GTR Evo, you will have all the Race 07 game features, cars, and tracks.) Anyone who is familiar with the Race franchise will feel right at home with the menus, options, and general look and feel of the game.
The additions to this game are primarily GT-class cars such as Corvette, Aston Martin, Lister Storm, and others. (Conspicuously absent are Porsches and Ferraris, both prominent in GT racing.) The game also includes some "fantasy" cars. For example, the Audi R8 supercar is included, although Audi has not confirmed racing plans for it yet. Also there is a set of WTCC Extreme cars, that give the touring cars from Race 07 600+ horsepower, just in case you wanted to know what a 600 HP front-wheel driver was like.
The game adds some new tracks and combines them with the old ones. However, there is one addition here that, by itself, is worth the price of admission: The Nurburgring. The game includes the 'Ring in all its 16-mile, 8-minutes per lap glory. This is a challenging track; sweeping curves, fast sections that drop to slow corners, the famous Karussel; it's all here. If you think you're as good as Sabine Schmidt, "Queen of the Ring", here's your chance to find out.
Like Race, GTR Evo features car setup that, while not as detailed as GTR2, allows for customizing of your car's handling and performance characteristics. GTR Evo does carry over Race 07's great preconfigured files feature, that provide a good starting setup for each individual car for each track.
Drivability is very good and the physics engine gives good approximations of real-world driving characteristics (like front-wheel drive oversteer). Simbin has improved the sound effects, adding to the realism. The AI drivers are good if not quite as aggressive as you might like.
The traditional multiplayer, championship, and practice/time attack modes are still there, with the addition of a R-Arcade quick race mode.
Bottom line: This is a good simulation for those wanting a realistic racing sim. This is a good extension of the Race franchise and fans will not be disappointed. However, hard-core racing enthusiasts may want to stick to GTR2.

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GTR Evolution will contain 5 new classes containing a total of 30 new car models. First there are 3 classes of GT cars, each class with its own type of GT cars. In these classes you can find famous race cars such as the Corvette C6R, Aston Martin DBR9, BMW M3 GTR, Koenigsegg CCGT and Spyker C8 Spyder GT2R. Next to 3 GT classes there will be the WTCC Extreme cars. These are fictional designs of the vision of SimBin together with the WTCC Manufacturers on how the ultimate WTCC car could look. To finish it off there will be the Production Car Class, featuring the road going versions of the Audi R8, Dodge Viper SRT/10, Koenigsegg CCX and Gumpert Apollo.

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Split / Second Review

Split / Second
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A combination made in heaven. This was like when I watched the movie SNAKES ON A PLANE, my reaction was: of course, why did no one ever think of this before?!
There is a great number of driving and racing games, some better than others. There is even a number of shooting&driving games. However, SPLIT/SECOND is a breed on its own.
When was the last time you had to race a collapsing overpass, dodge the load of an out-of-control crane or a wrecking ball, drive under a crash-landing cargo plane, survive a missile-firing helicopter attack, drift in an exploding airport hangar, or survive a Terminator-2 canal race?
Drifting (no wall-slamming penalty!), drafting, sling-shooting, close-calling crashes and General-Leeing your car will fill your Power Bar. Once it is full you can unleash PowerPlay attacks onto your AI opponents. And, trust me, you will hate them! From start to finish they will be scrapping your tailpipe - and you only need to slip for a split second to total your car. You can leave paint all over the walls but the moment your grill touches that central pillar or dumpster you are totaled. The good news is that respawning only takes a second - no time for the adrenaline to subside.
Choose the best car for the track and handling it will be no problem. Nevertheless, this is not an easy game - and, frankly, I missed those. Nowadays everything seems designed to be breezed through and quickly move on to the next game. Not this baby. Random events (not to mention unexplored shortcuts) make racing the same track feel like a new experience so memorizing the tracks will not be of much help. You will have to really hone your skills in order to advance. Quick advice: remap the PowerPlay buttons to something convenient as timing your attacks is essential.
Fallen behind and only half a lap to go? Well, drive your A-game - and make sure to... drop a burning bus on the opponents you could not overtake.Careful though: this knife cuts both ways. First, you must learn to avoid the attacks you triggered yourself and then you must be ready to speed around the ones your opponents spring on you. Split-second decisions are required throughout.
You are not a passenger so stop gawking at the scenery. Strap in and drive for your life!
The visuals will keep you at the edge of your seat and the screeching and explosion sounds will make the hairs at the back of your neck stand up every time. This is like actually being in a Hollywood summer action-blockbuster. My only gripe is that there are no licensed cars (what we drive is always sleek and gorgeous but, sorry, no Gallardos, no DB9s, no R8s, no Shelbies...) whereas customizing our rides is kept to a minimum. That would have taken the experience to a whole new level!
SPLIT/SECOND, obviously, is more of a well-made arcade than a simulation game. And it is great FUN!
I had initially awarded the game 4 stars but any game that brings you home early to experience it again deserves full marks.
HIGHLY RECOMMENDED!

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Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don't just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.

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Blur Review

Blur
Average Reviews:

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The main reason why I've made this review is purely because of the review right below me, which complains about requiring a "separate video card" to play. But I'll get to that in a moment.
This is basically a fast paced arcade racer with powerups. Take a game like Gran Turismo and mix it in with some Mario Kart powerups, and you have this awesome, awesome game. The goal of the game is to drive around in your vehicle of choice, all of them real life cars, and basically blast each other to smithereens with powerups that are strewn throughout the track. Driving is VERY arcade style - you can accelerate, brake, and e-brake and you steer left and right. Handling is fairly straightforward. Cars handle very much like they do in Ridge Racer. Instead of getting busted up after just one hit from an attack, your car has a health meter, which goes down as you take hits from enemy attacks. If your health meter depletes, your car gets wrecked, and you're put out of commission for a short period. You can pick up powerups to repair your car back to full health so this doesn't happen, but that can get challenging when you have 19 other players trying to fight for first place. Yes you heard me, you can have up to 20 opponents racing simultaneously, both in single player and multiplayer mode!
That's the basic mechanics. Variety-wise, you have multiple modes you can choose from. You have Blur's equivalent of Last Man Standing, where your main goal is to just smash the daylights out of your opponents, racing, where you go around a track and try to get first place while fighting off attacks from your opponents, hardcore "simulation" racing, where powerups are disabled and your racing skills are put to the test, team modes, and much more.
Plus, the game has unlockables both in single player AND multiplayer mode which are earned through "bulbs" from placing as one of the top 3 in races and through fans you gain from blowing other cars up, completing in-course challenges, and doing fancy moves like drifts - these are basically more or less like points. You can actually play multiplayer LOCALLY (great LAN party game!), online, or even do a 4 player split screen with four controllers (freakin insane). As you gain fans and bulbs, you unlock more mods, more cars, and more courses and game modes to play. Since the unlockables are available for both single player and multiplayer modes, you'll have twice the amount of replayability, and you'll still have a very solid single player game even if you can't go multiplayer. The online play is dedicated, so you don't have to worry about the host getting any sort of ping advantage.
Oh, and this game has NO rubber band AI. If you get in front, however, expect to be attacked by the "blue shell" of this game, a powerup that drops 3 pits of lightning that will damage and slow down your car (but they can be dodged, unlike the blue shell). The AI is challenging because it is quite relentless in its aggression and will do whatever it takes to stop you from gaining first. They will smash into you, launch powerups, and gang up on you if it means they'll get past you. They'll dodge your attacks, purposely block you from picking up powerups, and generally do what a regular player will do to win. And if the action is too hard for you, you can dial down the difficulty to something a bit more manageable too.
Soundtrack is excellent, a bit of techno and rock mixed in. Nothing out of this world spectacular, but nothing that particularly bad. You'll be too busy spending most of your time smashing up other cars to really care.
Unfortunately, this game does not support a third party controller. It does support XBox 360 controllers. You can use 3rd party software out there to have your regular controller emulate a XBox 360 controller, however, and IMO this game definitely needs a gamepad for you to get the fullest out of it. The other problem here, however, is that the game doesn't allow you to customize the controls, only pick from a small set of preconfigured layouts, which is very un-PC-like. You can play this game on keyboard, and it's still very playable on it, so don't let the lack of direct third party controller support stop you!
Graphics are top notch. Everything looks well done, incredibly detailed, and very colorful. The cars look a little bit too shiny, and that fits in well with the overall theme of the game, which has more of a hyper-realistic/fantasy feel to it than it actually looking like real life. This makes sense, as the game lets you use powerups that you'll NEVER see in real life and be able to bust up expensive cars that we'll never get to drive. The game is also rather light on the graphics card; I'm running at full framerate with a GTX 260 at 1680 x 1050. Unfortunately, you can't tweak the graphics settings that much like you can in other games - you just have a general setting to adjust the visual detail and the ability to switch off or on fullscreen and vsync and change the antialiasing. That con makes the game feel like a somewhat not 100%-done PC port, since the game doesn't try that hard to take advantage of what makes the PC a unique gaming platform: the ability to run games at graphics settings that surpass that of their console counterparts.
Lastly, I'd like to address the poster below me who bought this game. This is a CURRENT GENERATION PC game that is meant for GAMERS. If you've never bought a PC game before, you will learn your first responsibility is to look up the system requirements, which are easily available online. If you want to play any half-decent PC game, you WILL need a separate graphics card (and not even a ridiculously expensive one!), which will allow you to play the game with graphics that will surpass those of the consoles. There are PC games out there that can work with integrated graphics cards, yes, but those are actually the *EXCEPTION* instead of the rule. Please, PLEASE do not rate this game one star for something you failed to look up yourself. For anyone else, buy this game! Although it lacks the configurability of most PC-native games, it's still fun, and is cheaper than its console versions. With the price drop on Amazon, it's actually cheaper to buy it here than Steam too!

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Blur is the ultimate powered-up racing experience, dropping you into electrified action with a mass of cars targeting the finish line and battling each other as they trade paint in both single player and multiplayer action. Travel the globe from LA and San Francisco to Spain, the UK and more to take on the best the streets have to offer. Utilize an arsenal of powerups like nitro speed boosts, shock attacks, defensive shields, and landmines to beat your rivals across the finish line. You choose how and when to use your arsenal of powerups for ultimate impact in a race where the outcome is never certain.

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