Showing posts with label action game. Show all posts
Showing posts with label action game. Show all posts

Half Life 2 Review

Half Life 2
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Honestly, this updated Platinum edition offers everything you could ever dream of in a first person "shooter" game.
In the edition, you'll get Half-Life, Opposing Force, Team Fortress, Counter-Strike, and Blue Shift. All games are more than worthy of being called classics in their own time. And more specifically, Half-Life, OpFor, and Blue Shift allow you to play individually.
Now, what truly pushes this over the top is the ability to get ONLINE and fight with other human opponents! The online community is thriving. Counter-Strike, Half-Life, Team Fortress, and Opposing Force all allow online play or no sign-up/monthly fees. It's all FREE. There are nearly 1000 Half-Life servers and nearly 30,000 Counter-Strike servers world-wide!!!
As a lover of DOOM, Descent, and Duke Nukem 3D, I thought I had played all the best first-person shooter games (as of 1998). Then I played Half-Life! Since Half-Life 2 has not yet been released this still remains the BEST online Multiplayer First Person Shooter on the market today.
With an NVidia GForce2 and a 1GHz PIII, I am getting between 60-99 FPS (frames per second). The graphics are excellent and the play is smooth.
One warning though with this game: ONCE YOU PLAY IT ONLINE, YOU WILL NEVER EVER HAVE ENOUGH TIME IN YOUR LIFE TO PLAY THIS GAME. It is truly awesome and the Half-Life community is a welcoming one...as well as challenging. The Mod community is thriving as well...there are truly a multitude of Mods.
Simply put: BUY THIS GAME!!! GET CONNECTED!!! THEN PLAY UNTIL YOUR EYEBALLS ROLL BACK IN YOUR HEAD OR YOUR FINGERS FALL OFF.
You will never be sorry for buying this product. I have been playing this game online, every month for nearly 3 years...I have tried other games, but none compared to this one.

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Gun Review

Gun
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I found this to be quite the opposite experience that the reviewer before me had. While i can agree that some of the textures could have been polished more, i think that ,for the most part, the game is beautiful graphically. Nice fire and smoke particle effects. Nice ragdoll effects on the bad guys.EX. Their bodies 'sway' away from a bullet hitting. You hit them in the right shoulder, then their right shoulder twists back and forces the opponent to stagger. However, the clipping/collision is unusually bad. Some things you can just walk right through. That's a strange weakness for games these days. I thought that issue was cleared up 5 years ago.
Now, onto the plot. It's a bit like an Indiana Jones Movie, except here you DON'T know what the item is your looking for.
At least, not for most of the game. Thick storyline with massive amounts of cutscenes. No troubles installing. No kick-backs to desktop while playing the game. A couple of issues with some of the manual. Not enough explanation in a few areas.
This comes on 3 CD-ROMS and takes up around 2 gig.
Very good vocal acting, and incredible horse-riding effects. You really feel the speed of the horse!
Once you get past the training levels and start seeing the 'actual' game, you'll see the true quality of gameplay.
I think it's very strong, myself, and, Well written!

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Gun is the story of a man's quest for revenge. When life robs Colton White of all that matters, the only thing left he can trust is his gun. Follow along with him as he exacts vengeful justice on those who have wronged him. Seek retribution as you face corrupt lawmen, warring tribes, cold-blooded outlaws, and ruthless renegades.

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History Channel Civil War: A Nation Divided Review

History Channel Civil War: A Nation Divided
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For some, this game may not do the trick, but I found myself immersed in the Civil War. The graphics aren't cutting edge, and the gameplay is so-so, but, if you like history, and always wanted to know what it felt like to tramp through Civil War America as a grunt, this is your chance. I loved shooting the old guns. They take a long time to load, but then so do your opponents as you watch them struggle with their ramrod to get off a shot at you.
The only problem I had is that there were not enough levels. I played through the whole game in less than 8 hours (not all at once).
The path you take is very linear, and you don't have many choices, but what soldier does? Just "follow me."
If you have to have the latest greatest thrills, don't bother, but if you like history and want to be a civil war ground-pounder for a while, go for it.

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Includes 12 of America's most legendary battlesProduct InformationImmerse yourself in the intensity, carnage, andchaos of the war that divided anation! Play as a Confederate or Union soldier in America's most legendarybattles including Gettysburg, Bull Run and Antietam. Use authenticfirearms, fight in intense hand-to-hand combat, place explosives,sabotage enemyartillery, destroy buildings, and more!Product Features

America's Most Historic BattlesTwelve of the most famous battles in the Nation's history includingGettysburg, Bull Run and Antietam.
Awesome Cinematic War ExperienceBattles come to life amidst exploding artillery, whistling bullets,falling comrades and much more!
Wide Variety ofBattlefield CombatEnlist realistic battle strategies including line fighting,artillery barrages, urban assaults, sniping, stealth and sabotage.
Authentic WeaponryAuthentic Civil War weaponstransport you to the battlefields armedwith repeating rifles, multiple types of grenades, exploding artillery,Gatling guns, revolvers, bayonets, muskets, and more!
Intense Hand-to-Hand FightingExperiencethe intense chaos of the Civil War including closequarters and melee fighting using bayonets, sabers, the butt of your gun andeven your fists in the midst of raging battles.
Incredible realism and historical accuracyBattlefield recreations are based on topographical maps andphotographs from the actual battlegrounds.
Each level begins with a documentary videoDescribes the historic moments in eachbattle, movements of armies,local fights, historical photos and batt

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Painkiller: Resurrection Review

Painkiller: Resurrection
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The original title sported some of the most memorable and dazzling moments I've ever seen in FPS Gaming. I'll admit, I was underwhelmed by the previews of red and black screenshots I saw containing what appeared to be exactly the same druid character models from 2004 in a 2009 title. I overlooked it as a wip, figuring that self-described "Enthusiastic Amateurs" Homegrown Games were too small to market like the big boys of gaming. Pre-ordering this bad boy as a package deal through steam, I figured I had the perfect slasher for Halloween. I found out that if you took the coding modifications made to the original game engine for this title and printed them on paper, I wouldn't wipe my tushie with it.
I'm being as straight as I know how to be in a review: This game sucks. The formula that made the older titles successful has been spread dangerously thin with boring, loosey goosey levels that kill the pacing that made the original title famous. These levels were designed with almost complete and utter disregard for the AI capablities of the characters. It's almost as if the level designers, faced with fancy new level building tools, went hog wild creating super detailed, enormous open levels and then threw in a bunch of enemy spawn points without bothering to test if it was fun, they just assumed the characters would know what to do. Nine times out of ten, an entire horde of enemies can be done away with while standing still with the painkiller, provided you merely place a pebble or a bush between you and them. Compare this type of fighting with the infected from Left 4 Dead, who can literally go wherever YOU can, makes it sad a feels like a lazy move. The enemies themselves now make zero contextual or stylistic sense for being there, because they weren't designed to go with the level themes. The battle-pacing is predictable and flat out awful, often relying on walking into the middle of the room or floor to activate. If you're going to 'WOW' us with recycled weapons and characters, at least give them graphical updates. If you're going to shy away from cg animated cutscenes, and instead opt for so-so graphic novel storyboarding and voice acting that sounds like unprocessed recording studio stock and cram it down our throats, fine. At least show us mercy and let us skip past the intro movie where the pudge faced stinky clod that calls himself a 'world class killer' blows himself up because he can't read a bus schedule.
From a graphical standpoint, the new look is actually a lateral move. There are mistakes here that are simply unforgivable, even for self-described amateurs. One example is the brown, fireball launching brutes, who operate on a badly executed skeletal animation rig that looks like an intern from art school recycled it from his first character project. The skin envelopes created for this character causes it to not only deform inappropriately at low stress angles, but completely fall apart on ragdoll. Things like this detract from the play experience, especially when you notice the heads on these characters all seem to literally SPLIT IN TWO during normal movement because some jerk-wad doesn't know how to mirror his envelopes. Glaring lighting artifacts on maps, low res textures on some close range objects, tiling, stretching, direct x graphical/compatibility noise issues on a fully updated machine, severe clipping issues, physics turned wonky from modification (some of the ragdolls literally EXPLODE and bounce around the level), multiple crashes on high end fully updated machines, and the ability to literally walk through props or off the edge of maps and die. The list goes on. This feels like the first attempt at developing Half-Life before they started over, after Valve realized it wasn't fun and scrapped it.
To be clear, I really love this series! I still play Painkiller to this DAY. However, Resurrection is the 'Halloween 3' of this series. Doesn't really belong or live up to the first titles.

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Feel the pain like never before!Product InformationSometimes collateral damage is not acceptable. While on a routine assignment secret agent William "Wild Bill" Sherman crossed the line. A bomb menat for a drug lord mistakenly hit a bus full of innocents taking out all in the area including Bill. When Wild Bill wakes up in purgatory his only memory is the anguished faces o the dead. Caught in the battle between Heaven and Hell Good and Evil his only thought is of saving the souls of innocent people he killed. Will he be able to rescue the innocent souls and maybe his own? Grab your stake gun and find out.Product FeaturesPlay the all new story featuring graphic novel style cut scenes solo or with three friends Coop!Two totally new insane weapons and the return of some of the series favorites including the Painkiller and Stakegun.Six terrifying new monsters classes including al new End Bosses in extraordinary Painkiller style.Non-stop FPS action featuring mind bending physics new dynamic lighting and shader effects.Windows RequirementsWindows XP Vista Windows 7Intel/AMD Multicore CPU with 2.8 GHz each core processor3 GB of RAM9 GB free Hard Disk space256 MB DirectX 9 compatible Video CardDirectX 9 compatible Sound Card4X DVD-ROM drive or higherMouseKeyboardSpeakers

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Split / Second Review

Split / Second
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A combination made in heaven. This was like when I watched the movie SNAKES ON A PLANE, my reaction was: of course, why did no one ever think of this before?!
There is a great number of driving and racing games, some better than others. There is even a number of shooting&driving games. However, SPLIT/SECOND is a breed on its own.
When was the last time you had to race a collapsing overpass, dodge the load of an out-of-control crane or a wrecking ball, drive under a crash-landing cargo plane, survive a missile-firing helicopter attack, drift in an exploding airport hangar, or survive a Terminator-2 canal race?
Drifting (no wall-slamming penalty!), drafting, sling-shooting, close-calling crashes and General-Leeing your car will fill your Power Bar. Once it is full you can unleash PowerPlay attacks onto your AI opponents. And, trust me, you will hate them! From start to finish they will be scrapping your tailpipe - and you only need to slip for a split second to total your car. You can leave paint all over the walls but the moment your grill touches that central pillar or dumpster you are totaled. The good news is that respawning only takes a second - no time for the adrenaline to subside.
Choose the best car for the track and handling it will be no problem. Nevertheless, this is not an easy game - and, frankly, I missed those. Nowadays everything seems designed to be breezed through and quickly move on to the next game. Not this baby. Random events (not to mention unexplored shortcuts) make racing the same track feel like a new experience so memorizing the tracks will not be of much help. You will have to really hone your skills in order to advance. Quick advice: remap the PowerPlay buttons to something convenient as timing your attacks is essential.
Fallen behind and only half a lap to go? Well, drive your A-game - and make sure to... drop a burning bus on the opponents you could not overtake.Careful though: this knife cuts both ways. First, you must learn to avoid the attacks you triggered yourself and then you must be ready to speed around the ones your opponents spring on you. Split-second decisions are required throughout.
You are not a passenger so stop gawking at the scenery. Strap in and drive for your life!
The visuals will keep you at the edge of your seat and the screeching and explosion sounds will make the hairs at the back of your neck stand up every time. This is like actually being in a Hollywood summer action-blockbuster. My only gripe is that there are no licensed cars (what we drive is always sleek and gorgeous but, sorry, no Gallardos, no DB9s, no R8s, no Shelbies...) whereas customizing our rides is kept to a minimum. That would have taken the experience to a whole new level!
SPLIT/SECOND, obviously, is more of a well-made arcade than a simulation game. And it is great FUN!
I had initially awarded the game 4 stars but any game that brings you home early to experience it again deserves full marks.
HIGHLY RECOMMENDED!

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Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don't just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.

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Aliens Versus Predator 2 Expansion: Primal Hunt Review

Aliens Versus Predator 2 Expansion: Primal Hunt
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As a fan of AVP2 I anxiously awaited the release of the Primal Hunt expansion pack. What a disappointment! Apparently Sierra/Fox/Monolith et al were more interested in their upcoming NOLF2 and contracted this project out. The new company's effort seems to be completely clueless as to what made the original game so great. It's atmosphere and plot, guys -- not simply emptying magazines into onrushing hoards of "aliens." More important than actually shooting are the times when you're sure you going to get jumped any second in a darkened passageway. Little things like unexplained explosions, bodies flying through the air, screams from "somewhere", blips on the motion detector add to a whole scary, beautiful atmosphere. A couple new available weapons (dual pistols, energy fleschette) are unnecessary and a little ridiculous. The additional "monsters" (indiginous life on the planet) could have been a good touch to explain how the "bugs" survive without humans and predators to face-hug and chest burst, but they are poorly realized. (Why don't they fight amoung each other or against the bugs who are their real enemy? They only seem to go after humans and Predators). In short, this expansion pack seems designed by people who had little or no feel for the original game. The graphics are a little better but even this is negated when you see a bug running around chasing his tail while you watch. The Predator missions are slightly better, but only slightly. The "Predalien" levels are a waste of time. There's no purpose behind them other than killing humans and solving puzzles in order to move around the halls. One level (the face hugger) even gives you an incorrect objective. It tells you to find a solitary Predator and do the face hug. What it really means is that you have to find the RIGHT solitary Predator. Any other will give a "mission failed" result -- even though you accomplished the goal. If you played the full AVP2 game, I think you'll know that Rykoff and Eisenberg are not exactly nice people. Primal Hunt has you working for them. There's much more, but I think I've said enough. Too bad, this could have been really good.

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Aliens Versus Predator 2: Primal Hunt Expansion Pack combines creatures, weaponry, and settings from Aliens Versus Predator 2 with three all-new interlocking, character driven stories of a corporate mercenary Predator and hybrid PredAlien. This time the PredAlien and Predator stories begin to unfold 500 years before the events of Aliens Versus Predator 2. With new weapons and challenges, the three enemies battle over a mysterious artifact with the power to keep the savage Aliens at bay, and as legend has it, even control their minds.

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