Showing posts with label awesome. Show all posts
Showing posts with label awesome. Show all posts

EverQuest II Review

EverQuest II
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This peview is intended for an audience of some experience in online gaming, though inexperienced readers may find some good stuff in it as well.
The original EverQuest was a phenomenon. A game for the ages, quite literally. It's lasted for years, and for some people, it's never been boring. Has another online game ever come close to receiving the same acclaim as the original EverQuest? No way!
I had my hopes up for Star Wars Galaxies, and I gave into much of the hype. Unfortunately, for me it turned out a bust. The second I entered the SWG world I was awed by the graphics and the incredible detail. And I even became entranced for a time . . . well, more precisely, a week. The problem with Galaxies (and the success of EverQuest) is game play. SWG has no loot off dead creatures, no experience hook (it didn't take much time to reach master of any one profession). It was eye candy with no core. EverQuest has the "hook". It has the content. This old game has yet to meet its match.
So what about the sequel, EverQuest 2? Will it take the crown from its predecessor? Question marks arise, but I will provide some answers. Reading the developer comments on various forums, I can reveal some interesting details.
- There will be zones, just like in the original EQ
- There will be a "consider" option (con) that shows possible experience gains and follows the original EQ color scheme
- Luclin, Kunark, Velious, Odus and Fadywer will be absent from the original game. Antonica will have split into continents of it's own. The game takes place an age after the original EverQuest
- There will be no kill-stealing or power-leveling, enforced by a "lock" rule. Kiting will be absent
- There will be no twinking, and buffing "newbies" will not be allowed
- There will be item decay on death
- There will be 50 levels to attain originally, with a game engine that supposedly allows up to 200 if the developers choose to have expansions
- There will be standard groups of 6, and raid-groups of 24
- There will be solo-content and group-content
- There will be 47 classes, designed in a "tree' fashion. Everyone will start as a Commoner until level 5, and then choose a basic profession. At level 10, a new sub-profession will become available, and so on.
- There will only be 2 starting cities, Freeport and Queynos (rumored to be 17 zones each!)
- Roughly half of the original EverQuests zones will be remade and included in the sequel
- There will be player housing, and guild housing, but only in the cities
- The minimum requirements will be:
Operating System: Windows 98/2000/ME/XP
Processor: 1GHz
RAM: 512 MB
Video Card: DirectX 9 compatible. Pixel shader and vertex shader compatible hardware with 64 MB of texture memory
Sound Card: DirectSound compatible audio hardware
- The recommended requirements will be:
Operating System: Windows XP
Processor: 2 GHz or greater
RAM: 1 GB
CD-ROM: 16x CD-ROM or DVD-ROM
Video Card: DirectX 9 compatible. Pixel shader and Vertex shader compatible hardware with 128mb of texture memory or greater
Sound Card: Sound Blaster Audigy
Some problems that may arise with EverQuest 2 are graphics and solo-play, and cities.
Grouping is practically enforced in some cases (in dungeons), and soloing may be time-limited in some cases (ridiculous). There will be solo-content, specifically designed by the developers, but they want to suggest grouping most of all. Make no mistake; this will be a "group-oriented" game.
Graphics are an online game's "One Ring" (referring to Lord of the Rings) concerning the development team. Games that get carried away with graphics tend to lack in other areas. I hope that this is not the case with EverQuest 2.
I've read numerous articles where the developers are bragging and taking great pride in their graphics system, completely unaware that most people couldn't care less. If it's not a fun game, people will not play it, period. This was the case in SWG, which has lost a large quantity of its subscribers.
What the EQ 2 development team should do is concentrate on balance between their 47 classes (wow), balance between their variety of species and (of course) bug testing. They should concentrate on improving the game from the original (game mechanics), which they have done marvelously so far, and most importantly, game content and depth.
Cities may also be a problem in the new EQ. There are only 2 cities (albeit massive ones according to the dev team). What does this mean? Elves, dwarves, humans, frogloks, ogres and trolls all living in the same city. I find it ridiculous, and a complete step back from one of the thing's that made the original EQ great: cultural differences.
Cities may also be problematic for those who remember the original Freeport and Queynos. The developers were bragging about making the cities ten times bigger than the originals. My God! I couldn't find my way through Freeport in the first EverQuest, how the heck am I going to do it now? In addition, Freeport in the original EverQuest was devoid of players, completely, unless you were at the bank or the zone entrance. Keep this in mind. These new cities will be empty ghost towns, and far too big to navigate without an overlay map of some kind (which brings you out of the game).
EverQuest 2 is slated to come out in June, but Beta hasn't even started yet. It will NOT come out in June, which I'm sorry to say. With experience, I can tell you to expect the release around fall or winter of 2004.

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Scheduled to launch in winter 2004, EverQuest II adds significant improvements over the original massively multiplayer online role-playing game. EverQuest II uses a completely new, cutting-edge 3-D engine developed in-house with a host of technological features allowing the development team to generate an unparalleled, visually stunning 3-D world. Other features include the ability to own real estate, ride horses, command ships, and experience all-new enhanced spells, quests, and events. EverQuest II takes place in the culturally diverse world of Norrath in the future of the original EverQuest, with a greater size and better graphical detail than ever seen before.
Larger in scope than its predecessor, EverQuest II will be able to host hundreds of thousands of simultaneous users from all over the world. And, due to increased localization features including real-time translation in English, French, German, Japanese, and Korean, as well as localized servers in select countries, players from every corner of the earth will be able to explore familiar areas and new, undiscovered territories of Norrath. With innovative in-game creatures, weapons, and items, EverQuest II promises something new for all online adventurers.
EverQuest II is a multiplayer online game you play via the Internet. A stable Internet connection is required to play. Sony Online Entertainment charges a small monthly subscription fee for this game, separate from your Internet service provider access charges. The first month of this fee is included in the purchase price of this package. You must provide a valid credit card to register and play. After your first month, you can use your credit card to continue your subscription.

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Microsoft Office 2000 Professional Review

Microsoft Office 2000 Professional
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The product was advertised as MS Office 2000 Professional (old edition). It failed to mention that it was OEM software which must remain with the PC it was purchased for. I am guessing they meant to put (OEM Version) on the description. I had every reason to expect I was buying a retail package. This software transaction was illegal.

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Professional Full Version includes: Microsoft Word - word processor, Microsoft Excel - spreadsheets, Microsoft Publisher - desktop publishing,Microsoft Access - database management, Microsoft PowerPoint - presentation graphics, and many more features!

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Caesar III Review

Caesar III
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The best way to visualize _Caesar III_ is to think of SimCity: the player creates urban environments, then attempts to profitably adjust to the influx of people, random (and not-so-random) events, and Imperial demands. You build and govern a city for awhile as part of a campaign; when you achieve the given objectives, you move up to a more challenging and involved assignment.
It's very attractive visually; the user interface is pretty good; the hotkeys make sense. The only thing that chapped me a little was the documentation: it was classic Sierra documentation, one of those books that looks and feels great until you actually need it to look up information. For example: when setting up trade routes for the first time, I experienced a shipwreck. Ok, very well, I thought, let's figure out what happens now since it seems to be blocking my harbour. I looked in many pertinent sections of the manual; not a word on shipwrecks. I just had to wait and hope it went away after awhile. Even though the manual has an actual index--rare enough with game documentation or strategy guides--it could have been better. Also lacking was an in-book reference for the tutorial; all reference for it is in-game. That's fine except that one reason you have a manual is so you can take it away from your computer and read up.
Very good game. Fine graphics. Ok manual. Superb dollar value--it has dropped in price to the point where you can hardly lose.

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Build rule and defendProduct InformationAs a provincial governor charged with spreading the glory of Rome your missionis clear; build cities foster trade and industry make money. How youaccomplish this entirely up to you. Gain wealth and power make a career out ofpleasing the emperor battle Barbarians and repel invaders or concentrate onbuilding the next Eternal City. Fail and you'll end up as lunch for the lions.Prove your strength of mind and spirit and you just may be crowned Caesar!Product FeaturesBuild rule and defend on one screen - no more switching between city province and battle screens.Use the City Construction Kit to build the perfect city or climb the ladder of Roman politics with a career.Now your citizens can give you a glimpse into the life of the common man - talk to them for clues about how to improve your city.Appease 5 gods with temples and festivals. Each god has its own sphere of influence; Please Ceres and your crops will thrive. But dishonor Neptune and watch your trade ships sink into the sea.Various new structures and challenges arise throughout your governor's career for tremendous depth of play and replay-ability.A truly intuitive helpful interface let's you jump right in and startbuilding.Additional FeaturesPlayers of Caesar III are immersed in a city simulation set inthe age of the ancient Roman Empire. Players place buildings on previouslyempty terrain and construct a city. These buildings come to life and thecity begins to evolve. As the city grows it encounters various problemswhich must be overcome. Players have specific objectives to achieve althoughmany players will not use these but rather will content themselves indesigning their idea of the perfect city.The game is structured as a career beginning with

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Bitdefender Internet Security 2009 2Yr/3Pc Review

Bitdefender Internet Security 2009 2Yr/3Pc
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Years ago, Bitdefender was a good product, a very streamlined product that utilized a small amount of your system resources. Now it's just a memory hogging piece of bloatware. As some others have stated, several files need to be downloaded during installation, with little indication of its progress in terms of completion. If you need assistance, you can forget about tech support. If you call, and are fortunate to speak with someone, they are unable to assist you. If you e-mail, you're lucky if you get a response. Unless you enjoy headaches and a slow computer, this product is best avoided.

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The Industry?s Best Value! BitDefender Internet Security 2009 provides 3 PCs 2 full years of protection against viruses hackers spam and identity theft? without slowing them down! Features include: Firewall; IM Encryption to keep communications private; File Vault to ensure your files remain safe; Gamer Mode and more!Small Box

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Microsoft Windows XP Home Edition FULL VERSION with SP2 Review

Microsoft Windows XP Home Edition FULL VERSION with SP2
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If you're reading this. You're thinking of buying Windows XP home edition here are a few things to keep in mind.
First thing is, you might be able to get away with buying just the upgrade edition. The upgrade edition allows you to do a full install. It just asks you for the CD of a previous version of Windows. Also remember you can download service pack two from the Windows update web site. So no need to buy it integrated with XP.
These are what I consider the minimum system requirements:
256 MB of RAM. I have found is adequate more equals better.
500 MHz or higher will do.
7200 rpm hard drive will help a lot.
If you're running Windows millennium edition, or 98 upgrade now the stability is vastly improved. Gone are the blue screens of death.
Frequently asked question: is Windows XP Pro better than home edition?
Windows XP Pro has a more high-end networking features that most home users will never miss or would even know were missing. So for most users Windows home edition is fine. They both are based on the same code and are almost identical.
If you're thinking of upgrading from Windows 2000, I did, because I like the GUI interface better. But Windows XP is as stable as Windows 2000. So it's your call.
The plug-and-play ability of Windows XP is totally great! Windows XP will by default find most drivers for video card sound cards, network cards, etc. that is such a bonus gone in the days of having to search for CDs with drivers.
I recommend upgrading to Windows XP be it professional or home edition. It is a great operating system
Have some fun and get it done

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With Windows XP Home Edition with Service Pack 2, you get safer browsing and communication, powerful security tools, and improved experiences. Packed with multimedia features, Windows XP Home Edition with Service Pack 2 aims to unlock the full potential of your personal computer. It also looks great, with rounded window corners, larger and more detailed icons, and a clean-look desktop.

For Web browsing, XP Home comes with Internet Explorer 6.0 and MSN Explorer. The most significant new feature for Internet users is the built-in firewall. A firewall protects against one of the most disturbing security risks, in which other users unknown to you might connect to your computer while it is online, reading private files or causing other damage. XP's built-in firewall is a simple affair, but it does prevent most types of unauthorized connections.

Windows XP Service Pack 2 Features


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