Showing posts with label computer game. Show all posts
Showing posts with label computer game. Show all posts

Plants Vs. Zombies Review

Plants Vs. Zombies
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I'm pretty much writing this review just to bump up the overall score because it doesn't deserve getting rated a 1 out of 5 stars just because this version is missing the Thriller Zombie.
Other than the missing Thriller Zombie (has be replaced by a Disco Zombie due to legal reasons), this is the pretty much the same game you know and love. Tower Defense with plants and zombies. Whee! You also get a pretty decent Zombie figurine and the ability to create your own zombies. Fun for the whole family.

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Get ready to soil your plants with a special edition of the award-winning PopCap game! Stem a zombie attack in this Game of the Year Edition of the zombie-zapping phenomenon! Zombies are invading your home, and the only defense is your arsenal of plants! Bonus content includes the Zombatar to make your own fun-dead creations, and a bevy of in-game achievements. With five game modes to dig into, the fun never dies!

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Warhammer 40,000: Dawn of War Review

Warhammer 40,000: Dawn of War
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This package contains both the "Game of the Year" edition of Dawn of War plus the Winter Assault expansion pack.
This "Game of the Year" edition of Warhammer 40,000: Dawn of War (DoW) contains new battle maps, online features and an observer mode to enhance what was already a terrific RTS computer game. Each of the four races in the game look and behave as one would expect from Games Workshop's Warhammer 40,000 (aka 40K) universe. The Eldar are graceful and cultured in their speech and appearance (think High Elves in space), performing marvelous acrobatic moves in combat. Orks are brutal, awkward and ramshackle in their appearance and gait, Chaos Marines and their demonic minions are dark, cruel and monstrous while regular Space Marines (enhanced humans) are very industrial and all business. The animations in combat are so good you'll want to play some skirmishes on easy difficulty so that you can take your time looking close up at the individual fighting using the fully moveable 3D camera. There are even special "sync-kill" animations when certain creatures destroy each other. For example, when the Space Marine Commander kills a gigantic Bloodthirster (huge winged demon), the animation sequence is one of the most spectacular in the game!
The skirmish option offers both single and multiplayer modes with many different battle maps from which to choose. This offers near limitless permutations, providing tons of replayability. The campaign is a wee bit linear and not overly challenging, but is loads of fun, has an entertaining story and can be completed by all players regardless of skill level. Difficulty level settings can be used in both campaign and skirmish play to make the game more or less challenging as desired.
The voice acting and music are quite good in DoW and enhance play enormously. The game is highly evocative of the dark, gothic feel of the 40K miniatures game produced by Games Workshop (GW).
Resource gathering is used as is expected in an RTS game, but it is very simple and does not occupy an enormous amount of game time. The emphasis of DoW is all on the action and combat! Resources are gathered by capturing strategic points and critical locations on the battle map. Capture more territory and more resources will be available to you to complete your research and build your army.
Note that the expansion pack for this game, Winter Assault, provides players with even more maps and options, as well as a new fully playable army, The Imperial Guard. The Winter Assault campaign can be played from either of two points of view, "order" or "chaos," and involves a war against CPU controlled Necrons! Skirmish mode, as in the original Dawn of War, adds a lot of replayability value to the game, with many different battle maps and play combinations. Play any of five armies, play with allies or play free-for-all, and that's not counting multiplayer mode!
Between trying to hear all the fun voice acting, see all the great animations, and actually playing the game, Dawn of War Gold Edition will keep you busy and enthralled for many hours. "Let the galaxy burn!"

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"Ten thousand years have passed since the treasonous acts of Chaos toppled the Golden Age of mankind. Fires burn brightly throughout the galaxies, illuminating carnage and slaughter as mankind defends itself from ancient enemies. Hardened forces collide with one goal in mind, the complete extermination of their opposition."Game of the Year" developer, Relic Entertainment, brings the world's most successful table-top war game to the PC. Control one of five unique races in head-to-head or cooperative multiplayer action, where faith, skill, and strategy are requisites in ruling the universe.Warhammer 40,000: Dawn of War: Gold Edition presents the most exciting, visceral, frontline battlefield ever seen in a Real Time Strategy game with "Game of the Year" Dawn of War and "Expansion Pack of the Year" Winter Assault combined in one package."

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Hoyle Table Games 2004 Review

Hoyle Table Games 2004
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I've owned several Hoyle games in the past and simply cannot recommend this one. The games themselves look interesting, but the intrusive copy restriction strongly weakens the value of this product. The fragile CD must be in the drive whenever the game is played (the copy restrictions also defeat virtual CD type programs).
While this may seem like a minor issue, it isn't for me. I was burned once by Sierra when they decided to drop replacement disks for another copy restricted game years ago. I refused to buy another product from them for several years, up until Hoyle Casino last year. Needless to say, I'm not exactly thrilled to see these types of copy restrictions again. Now that I've had a sample of the new copy restrictions, this alone will prevent me from buying any more Sierra games.
But that is not all that is wrong with Hoyle Table Games 2004. I was not able to get Maximum Pool to even run (WinXP). Sierra's solution (on their web site) is to disconnect any gamepad or joystick connected to the computer. Sadly, my computer throws a fit when the gamepad isn't attached (I often have to reinstall when I want to use it again).
Finally, like many Hoyle games, the AI seems heavily weighted in favor of the computer players. I've virtually given up on Hoyle Casino because of this (I almost always lose), and Hoyle Table Games may join Casino in the closet if I don't see better results. I like a challenge, but not to be defeated virtually every single time.
Anyway, that's my take on Hoyle Table Games 2004. Hopefully some of this will prove useful for you.

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18 Classic table games with a brand-new twist!With animated opponents who talk back and speak their minds - now it's more than just a game! Exciting and challenging board games that you'll want to play again and again.

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Farming Simulator Review

Farming Simulator
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I live and work on a farm in so I have some knowledge on real farming. I have played every farming game from SimFarm to the recent John Deere Series. I am actually a big John Deere fan but their games are nothing compared to this. The graphics are impressive for a game of this type and the realism is impressive. I am an American Farmer so one of the complaints I do have about this is that it is based on European farms and equipment, but more equipment, including some American pieces, can be downloaded for free. Unfortunatly, there is no livestock in the game,which was disapointing. Overall this is a great game which is actually more fun than real farming is most of the time.

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TRI SYNERGY INC 811002-010603 FARMING SIMULATOR

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Medieval II Total War Review

Medieval II Total War
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I picked up Medieval II Total War / Total War Kingdoms Gold Pack for $30 and I have to say, for that price it's a great deal. There are months of gameplay packed into this game. I was up until 4am, 4 nights in a row!
Concept: 9/10
In Medieval 2GP, you play as 1 of 17 different Factions / Nations in an attempt to use diplomacy, treachery, and military might to take over the world. The game features a Battle Mode where you can fight a Battle against AI, a Short Campaign where you must wipe out 1 or 2 rival nations and occupy a good portion of the world map, or a Grand Campaign, where you must occupy Jerusalem and a very large portion of the world. The "Short" Campaign could take you anywhere from 8 - 40 hours to finish. With the expansions, there are more maps, 13 more Factions, and 110 more military units... There is also a dedicated Modding community that has further enhanced the game.
Graphics: 8/10
The graphics are impressive on the high settings and it's pretty incredible to watch 4000 soldiers clash on the battlefield with arrows raining from the sky and catapults destroying fully destructible cities.
NOTE: I had an awful time getting my NVidia 7900GT to work with this game, but I finally found the solution on a forum. Creative Assembly's and SEGA's websites were less helpful than a Magic 8 Ball. I'll post the solution in the Comments Section below.
Gameplay: 7/10
There are three types of gameplay in the game. There is a World Map where you can move armies and units across a battlefield and into enemy territories. You strategically use diplomats, merchants, religious figures, spies, assassins, princesses, and armies to thwart your opposing nations. This plays out like old school RISK.
There is faction management, where you govern your cities, raise or lower taxes, build structures that provide troops and upgrades for your army, balance your budget, put your leaders in the most optimal places, and assemble your armies. Your Heirs, Commanders, and Governors have stats... some make great generals, some make great governors. It's up to you to put them in the right places. If you have a brother in-law who is a weak commander and not very loyal, you can send him off to fight the Mongols Far Far away from your homeland. Think of it as chlorine in your family gene pool. You don't want his offspring inheriting your kingdom.
There are the battles. The battles are fought between units in an RTS, rock, paper, scissors, type of battle. Archers are great at long range, Horsemen can run over the archers, spearmen can set themselves in a defensive formation and impale a cavalry charge. There are also infantry (swordsmen) who fare well against the spearmen. There are literally hundreds of different types of units. There are open field battles in different types of environments, mountains, snow, forests...
There are castle sieges where you must use catapults, rams, ladders, siege towers, to take over a walled city. And there are castle sieges where you must defend your city from invaders. During a battle, you can also pause the action and issue commands, or speed it up 2x - 6x so you don't have to wait for the troops to get into position.
If you want to play the game RISK style, you can have the AI simulate the battles and get a results screen that says something like: Victory, you lost 200 men, the enemy lost 650 men.
If you want to play the game like an RTS, you can have the AI govern your cities, while you fight the battles. It was a great idea to cater the game to both styles of play.
Strategies: 8/10
The AI is pretty simple in the game, and once you figure out how to play, you will rarely lose a battle. You can use units and the terrain to your advantage. Unlike Starcraft, you don't have to kill every enemy on the battlefield. You can break their morale and get them to run away. If you see a bunch of enemy swordsmen, you can pepper them with arrows and kill half of them as they are charging, then run them down (literally) with heavy calvary. The game displays their morale and you can see when they are about to break. When they flee, you can let them retreat, or run them down to finish them off.
On the World Map, you can hide your armies in the woods to ambush enemies, or position them in choke points to halt enemy advances. If you are at war with another Christian Faction, the Pope may order you to cease fire for a few turns, which usually allows the enemy to regroup and counterattack. But you can actually destroy an enemy city without attacking it. Send spies, and assassins to take out the governor, kill the militia, and the citizens could riot and rebel against their king. If you have a charming princess, you can marry an enemy general into your family, stealing their army... or you can send diplomats to negotiate with your enemy and harm their economy. There are many ways to topple an enemy town. You can even form an alliance with another nation, and use spies and assassins on them if you don't get caught. If they declare war on you, the Pope may excommunicate them for violating the alliance, or even launch a Holy Crusade against them! How you conquer your enemies is completely up to you.
Interface Screens: 5/10
Switching screens to manage your cities is pretty clunky and it seems that you have to click to 3 different screens to gather information before you make a decision. This gets a little irritating after a while because it feels like everything is 3 clicks away, when it should be 1 click. For example, after a battle, if you decide to execute your Prisoners of war, a box appears on the far left of the screen. Left Click on the Box and it says, "Your Commander has +1 Dread" - right click to close the box. Now find your commander on the battle map, left click on him, then double right click to bring up his stats to see how much Dread he actually has and what it means. It would have been great if that first window showed my all of my commander's stats and his location.
Issues: Diplomacy. Diplomatic Negotiations are pretty broken in the game. It feels like a die roll, instead of strategy. You may ask another nation for Map Information and offer 200 gold. They may refuse and GIVE YOU 1000 GOLD. The game would have been much better if the Map Information cost X, and you had to negotiate to get X down.
Overall: 8/10
Learning the World Map and Battle Strategies is great fun and feels rewarding, but the limited AI and clunky interface keep the game from being GREAT!
The game is rated T for Alcohol References, Blood, Mild Language, a bit of innuendo, and Violence in the form of large scale battles.
Buy it cheap if you want months of light strategy and epic battles.
If you're looking for a Starcraft Killer, you should probably keep looking.

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Medieval: Total War Gold Edition is the compilation of the critically-acclaimed Medieval: Total War and its official expansion pack - Total War Kingdoms. Set in the turbulent Middle Ages, Medieval puts you in command of your own empire as you crush neighboring kingdoms and unify all of Europe, the Mediterranean, and the Middle East. Medieval: Total War Kingdoms features four entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, you were only given a glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.In both games, you rule all aspects of your kingdom throughout centuries of medieval warfare. Lay siege to mighty fortresses and command vast armies across the battlefields of Europe and North Africa. This is Total War.

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