Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts

World Soccer Winning Eleven 9 (DVD-Rom) Review

World Soccer Winning Eleven 9 (DVD-Rom)
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I have written reviews before about the Konami Winning Eleven 7 and I gave it a 5 star. You have to understand that before I played the W11 series, I used to play EA FIFA games which are a shame in comparison to Konami. I gave this game a 4 stars for a few reasons which I will discuss. The gameplay is still fantastic and definitely gotten better with every new game. On the other hand the graphics are still not the best and have to admit EA have beaten Konami in ONLY that department. Another thing I would like to state is the difficulty levels in the game are a little weird. 1 star is very easy, 2 stars is also easy and,just like the 1 star, opponents don't speed up to run after you, but on 3 stars it gets really difficult, where the opponents move the ball quicker than you and start hounding you when they are defending. I believe the 2 star should be somewhere in between to get better practice. They still have flaws in the game especially with the random switching of players you are trying to control when the ball is centered between 2 or 3 of them or when defending. These are very minor problems that can be fixed but other than that game is incredibly good and worth it.

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The Chronicles of Riddick: Escape From Butcher Bay Review

The Chronicles of Riddick: Escape From Butcher Bay
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The Chronicles of Riddick- Escape From Butcher Bay(2004). Released on the XBox and PC(Since I couldn't find the XBOX one I'm doing the PC review).

In the past few years, the movie 'Pitch Black' has been hailed as a masterpiece from Sci-Fi fans everywhere, so it's no surprised that a sequel was made, starring, once again, Vin Diesel, entitled 'The Chronicles of Riddick'. In sort of a movie marketing scheme, Starbreeze decided to release a video game that would be a prequel to 'Pitch Black', entitled 'Escape From Butcher Bay', which chronicles(pun alert) Riddick's tenure at the Butcher Bay prison facility, and how he eventually escaped. Deciding to release it as a First Person Shooter, like the game 'Halo', I was enclined to pick 'Escape From Butcher Bay' after reading good reviews, and also that my favorite genre is First Person Shooters. So, did 'Escape From Butcher Bay' live up to my expectations, or fail miserably? Read on to find out....

Game Ratings-


Graphics- Could they be any better? The dark, gritty atmosphere dominated by bump-mapping and beautiful character designs make this one big piece of eye candy. 5/5

Play Control- The control is top-notch, as moving Riddick around, not to mention shooting, is a breeze, and I never found myself frustrated over the controls, except for the last segment where you piloted a Heavy Guard, but I didn't care because it was so fun! 4.5/5

Challenge- 'Escape From Butcher Bay' is definitely a challenge, at some points making you face multiple guards with only your fists, but at other times you can find yourself breezing through the game. There are very intricate puzzles, and that's what makes 'Escape From Butcher Bay' tough. 5/5

Storyline- 'Escape From Butcher Bay' is fun go through, because of the cut-scenes! I love the plot, and its gritty realism coupled with harsh realities make it plausible, even if it's not. Superb! 5/5

Replay Value- Although playing through the game over and over would get old, you are enticed to go back through the game and collect "Pack of Smokes" cartridges which enable you to unlock special features. Not the greatest Replay Value, but not bad...3/5

Sound/Music- 'Escape From Butcher Bay' has great sound affects, and when the bullets are flying, you KNOW! Plus not to mention great voice-acting, and they got Diesel to even voice himself. Unless you care, there really isn't any music, but it in no way takes away from the game! 5/5

Fun- 'Escape From Butcher Bay''s undoubtable strong point is in its fun factor, and I found myself blasting through robots, guards, zombies, and mutated creatures to finish this game in 2 Days! You have an insanely fun time blasting your way through 'Escape From Butcher Bay'!

Overall, 'The Chronicles of Riddick- Escape From Butcher Bay' sports excellence in every field, and this First Person Shooter is a masterpiece, and, while not being as good as 'Halo', still gives the player an unmistakeable feeling of having fun as you blast your way through the game. This game gets very tough at times, and I suggest you pick up an Official Strategy Guide to solve the puzzles and get all the Packs of Smokes.

HIGHLY RECOMMENDED TO FANS OF VIDEO GAMES EVERYWHERE! PARENTS BE WARNED, 'ESCAPE FROM BUTCHER BAY' HAS GRITTY AND GORY VIOLENCE AND STRONG LANGUAGE, SO I DON'T RECOMMEND THIS TO ANYONE UNDER 18. HAVE A BLAST!

Also Recommended-

Halo-Xbox and PC
Splinter Cell- Xbox and PC
Rainbow Six 3- Xbox

Thanks For Reading!





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The Chronicles of Riddick: Escape From Butcher Bay, includes player controlled Riot Guard, two new areas packed with high-action gameplay, new enemies including inmates with body armor and other defensive equipment, and new melee and ranged weapons in the Riot Guard area. It also includes an exclusive "Developer's Commentary” allow players to hear what the developer of the game has to say, and game voice-over by Vin Diesel and other critically acclaimed voice talent. It features a hybrid of game-play elements--classic FPS, stealth, strategy, and fighting. Unbelievable cutting-edge technology places you in an ultra-realistic world. Plus, free-form level design lets you explore and escape at your own pace.

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Half Life Review

Half Life
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Let me cut right to the point: as far as action games go, this is THE game to own. It wouldn't matter if you bought another action game, because they will never compare to this. Unlike most games where they throw you right into the action, Half-Life lets you adjust to a normal, every-day setting for a while, just before bringing it crashing down over your head via a dimensional portal to an alien world. See, you play a normal, bland scientist guy named Gordon Freeman who works at a secret research base miles underground. This place makes the fabeled Area 51 seem like a little shack. Anyway, you show up and work, only your experiment is interrupted when it explodes and opens a gateway to an alien world. Now these aliens aren't really friendly, and start crossing over to our world to tear up some stuff. You race to the surface, where you know help will be and you can get them to help save your friends, right? Big mistake, pal. The help comes in the form of military commandos, on a mission to wipe out this little disaster, and this involves silencing you and your co-workers permenately. So, now what? The artwork is amazing, the story is compelling. Words simply can't deescribe this masterpiece worthy of the title Game of the Year. Plus, for those of you new to action and first-person shooter games, there's even a short but handy training area where you learn how to do the stuff you need to know for this game. Overall, this is the best bet for any computer game fan.

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The critics agree. Half-Life is easily the most gripping, frightening and intense game experience ever. Awarded Game of the Year by more than 40 publications, Half-Life has been called a "Masterpiece of epic proportions."" The Half-Life Game of the Year Edition includes new multiplayer models and maps as well as Team Fortress Classic, the hugely popular team-based multiplayer game that runs on top of the Half-Life engine.Featuring an integrated storyline with stunning visual effects and a hug

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Myst Trilogy (Myst Masterpiece, Riven, Myst III - Exile) Review

Myst Trilogy (Myst Masterpiece, Riven, Myst III - Exile)
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Like a complete nincompoop, I bought this thing without visiting UBI Soft's website first. DO NOT try to run Myst Masterpiece Edition on a Windows XP machine. It will make things very unstable. At least, it did for me. Fortunately, I was able to reboot using the last known good configuration, then uninstalled the miscreant software and performed a System Restore. My machine appears to be fine now.
A visit to the FAQ page on UBI Soft's support site informed me that they do not support Windows 2000 or XP for their "classic" games, nor do they have plans to do so. So why are they selling a brand new boxed set of the most popular game trilogy in the history of the world without a warning? When they say "For Windows 95 or 98", they mean ONLY Windows 95 or 98. They didn't even mention Millennium Edition, that I could see!
Practically all new computers sold in the past six months have come with Windows XP, so I'm guessing there are going to be lots of very unhappy campers, if my experience is any guide.
Need I say more?

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With more than 10 million copies sold throughout the world, the Myst series has become the benchmark for all adventures to come. Now, for the first time, the three volumes of this mythic saga are assembled in one astounding collection. Gather your cunning and summon your imagination--for every enigma you unravel binds you closer to the unforgettable realm of Myst. Myst Trilogy includes Myst Masterpiece, Riven, and Myst III: Exile.
Myst Trilogy includes: Myst Masterpiece The remastered version of Myst. In this acclaimed first adventure, embark on an intrepid journey into a strange world and its mysteries--a world wracked by intrigue, betrayal, and inexplicable distortions of time and space. Join Atrus as you discover the secrets of the D'ni civilization, where books are portals into other worlds, and lessons of the past shape your future. Riven: The Sequel to Myst Riven plunges you deeper into a world cursed by bewildering rifts in time. Every shadow hides a secret, and appearances are never what they seem. Atrus needs you once again; help him free his wife, Catherine, and untangle the daunting mysteries of Riven. Myst III: Exile A decade has transpired since Riven. Now Atrus and Catherine's efforts to rebuild the D'ni civilization are jeopardized by a new enemy. Saavedro, bent on avenging his ruined existence, has emerged from exile to claim vengeance upon Atrus's two sons.

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Treasure Planet: Battle at Procyon Review

Treasure Planet: Battle at Procyon
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The game is so fun to play that even the demo is fun. try a demo first to see if you like it

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Epic 3D Ship BattlesProduct InformationDisney's Treasure Planet: Battle at Procyon is the ultimate real time navalspace battle! You are Lieutenant Jim Hawkins. It's been a couple of yearssince your adventures on the Treasure Planet. You have just graduated the RoyalNaval Academy and captured your first pirate vessel when you receive a messagefrom cyborg pirate John Silver. His message: Beware! Treasure Planet: Battle at Procyon is a real-time strategy game. Playerssave the queen and empire from marauding space pirates and a mysterious newenemy using solarsail-powered spaceships that resemble old-world vessels.Ahoy matey!Includes Ships and weapons like you have never seenFierce combat with powerful adversariesA universe unlike any otherStrategic online multi-player combatProduct Features Sail the spaceways on extraordinary 3D solar-powered lightships.Assemble your fleet from over 30 unique ships and enhance your ships withveteran crew members and an arsenal of 13 unique weapons.Sail the Etherium in an epic single player campaign to battle viciousspace pirates treacherous Procyons and other fearless enemies. Yourcombat skills will be tested as you defeat every enemy in your path toprotect the Queen's empire.Explore the Etherium - an astonishing 3D universe filled with exoticcreatures black holes breathtaking space phenomena and dazzling specialeffects.Launch your fleet on the Internet and challenge opponents to hours ofintense online competition. An easy-to-learn interface enables complextactical action and strategic scenarios until one competitor rises throughthe ranks to certain victory.Windows Requirements Windows XP Vista2 GHz processor256 MB of RAM5 GB free Hard Drive spaceDirectX 9.0cDVD-ROM driveGraphics Card: ATI Radeon 9600 Pro or better Nvidia GeForce 6200 orbetterSound Card 16-bit SoundBlaster compatible

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Myst 3: Exile Review

Myst 3: Exile
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I realize Ubisoft, not Cyan, made the third Myst game, but they really pulled off an excellent experience for us Myst fans. I got the collector's edition two days after it came out, and HIGHLY recommend it to anyone who enjoyed the first two, Myst and Riven.
Graphically, the freedom and playability are top-quality. You can actually move around while videos play, and turn 360 degrees plus full up and down at every location. The puzzles easily integrate into the story. Sound and music are superb, and in my opinion, the music tends to make the Myst games a top seller. They put a lot of work into that part of these games.
As for story, without any spoilers, they are utterly faithful to the D'ni history. You face a new (old?) adversary of Atrus, and he brings a new depth to the story. If this has been a concern, rest easy. Exile continues and expands the familiar issues of Atrus and his ages.
I have two small criticisms of the game, but I will only give one so the game won't be spoiled for you. It was way too easy, too fast. This could be because I finally understand how these people think, and nearly walked through most of the game. I don't know for sure. Myst and Riven took me over 9 months with the hint book. Exile took me three weeks without the hint book. Don't be discouraged, that could just be "ME" finally "getting it!"
Overall, Exile is a fine addition to the D'ni universe, and I hope to see future episodes of this amazing world. The puzzles, music, characters, and ease of game play will keep you spellbound right to the end.
I should add that people who were let down by the ending to Myst (including me), and grateful for a much improved ending to Riven, will be in for a great surprise at the end of Exile! The finale makes you feel like a real winner, and certainly leaves the door open for future Myst games. Highly Recommended!

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Building on the surreal style of Myst and Riven Myst III: Exile features newfantastic environments that made its' predecessors immersive mysterious andbeautiful. Exile features five entirely new ages for players to explore andhours of new mysteries to uncover. Myst 3 Exile has new panoramic navigationtechnology to bring the world alive without losing any of the artistic beauty orinteractivity of previous Myst games.Developed by Presto Studios Myst III: Exile features five entirely new agesfor players to explore and hours of new mysteries to uncover. Myst III: Exileuses new navigation technology to bring the world alive without losing any ofthe artistic beauty or interactivity of the previous Myst games. Fans will findmore of what they love about Myst and Riven and a few surprises. By drawing onthe history of the series and new technology Myst III: Exile is a trueevolution of the seriesnot just a continuation.Myst III: Exile introduces a new villain a bitter man whose home world wasruined by Sirrus and Achenar and returns to take revenge against Atrus and hisfamily at their most vulnerable time. Trapped in a mysterious age you mustexplore the environment and navigate the puzzles of the age to gradually uncoverthe mystery of this new adversary.Product FeaturesFree-look movement system allows players to pan a full 360 degrees at anylocation fully immersing them in the world.Five entirely new ages to explore each with their own distinctive visualstyle.Dramatic storyline extends the Myst mythology by focusing on a pivotal newcharacter.Puzzles gradually reveal mystery and intrigue as they are solved.Original soundtrack.Supports optional 3D hardwareSystem RequirementsMyst 3 Exile is a Hybrid Mac/PC CD-ROMWindows 95/98/Me or MAC OS 8.0; Pentium 300 MHz or PowerPC 200 MHz; SVGAGraphics Card; 150 MB; 4X or Faster; 32 MB

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Fate: The Traitor Soul Review

Fate: The Traitor Soul
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The original Fate was the PG version of DIABLO: cartoonish graphics, simplified quests, very limited gore and a cute child/hero running, fighting (and fishing!) in armor. The dungeons were endlessly random, the beasts well deserving their fate and the weapons and trinkets imaginative (and surprisingly expensive!). Overall, very fun to play!
Its first sequel, Fate: Undiscovered Realms, offered more of the same in a second set of dungeons. And now the second sequel improves little beyond offering yet another set.
Very few things are new in this standalone incarnation. True, you can now choose amongst four races (Human, Shadow Elf, Half-Orc and Cogger). The best one is still Human, a true Jack-of-all-trades: Elves are agile but have a very hard time defending themselves; Orcs are clumsy tanks, strong but with low dexterity; whereas Coggers are strong geeks but with no magical abilities.
There are new armor sets, new weapons and spells and new pets. On the other hand, I could discern no change in the graphics and sounds compared to the previous installments.
Finally, the two previous dungeons each get twenty extra levels to explore and plunder. This is a steal because for the price I remember paying for the first game you now get both the original game and its first expansion. On the other hand, you may find exploring all three dungeons and completing one run-and-fetch quest after another a bit tedious. Nevertheless, it is still good casual fun.
RECOMMENDED.

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Battle new quests and gain entrance to the Chamber of Trials where your hero will face the ultimate challenge. Import your original FATE hero, or play as a new race and take on challenges as an Orc, Elf, or Cogger. This all-new expansion also features the original FATE and FATE: Undiscovered Realms as bonus games.

New Features
3 All-new Heroes: play as a SteamPunk Cogger, Shadow Elf, or Orc Champion!
3 New Loyal Pets and 5 New Boss Monsters!
Over 13 New Spells, including Fireball, Cinder Blast, and Thorn Skin!
New Graphics, New Music, and New Armor & Weapons!

Face the Ultimate Challenge in FATE: The Traitor Soul The Book of Fate rests on the altar before you.The liberation of Grove made you a hero, but this act has ensured your immortality in the halls of legend.The Book has returned.The Realms are safe.
Your armor clatters on stone as you sit on the cold floor of the temple.Few would recognize the youth who set off in search of adventure through the Dungeon Gate under the grime and soot that coats your skin and tarnishes the priceless artifacts you carry.Truly, you could no longer be called a youth, not after your time venturing into the darkness--your steel gaze speaks to the darkness that has followed you back.
And so, when the Traveler arrives, speaking of a test within the Temple of Fate, available to only the most dedicated of champions, you stand, confident that whatever spoils lie beyond the swirling portal will soon be yours.You are the hero of Grove, the Guardian of Fate--evil trembles at your every step.
It does not occur to you to question the motives of the snake-haired Traveller, weaving tales of a Chamber of Trials in which to prove your quality.It is only natural that such a test would come to one as accomplished as you.So it is with confidence that you step forward, ready to face whatever challenges lie ahead.
The portal is dark, reflective, and as you approach the chill breeze issuing forth gives you pause.Your actions are mirrored by the image on the other side, but... the eyes.The eyes have a malice you have known only in the heat of battle, a cruel stare you recognize but have resisted at every turn.You advance through the portal even as your breath catches in your throat.What lies beyond is no common threat, no clear villain.The darkness you face is your own.



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Grand Theft Auto: San Andreas Review

Grand Theft Auto: San Andreas
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The version (2.0) has been altered to 'remove' the ability to 'hot coffee' mod the program.
This version (2.0), while still containing the violence, language, and sexual references was altered to remove the ability to de-clothe' the characters within the game.
The original release could be altered.
The version (2.0) was released due to a small public outcry about the nudity. AND a few 'activities' that are going on while in the 'nude'.....
Strange when you can remember the reasons why they tried to ban Grand Theft Auto 3 all those years ago.
This time around they don't even mention violence.
They are mad now because kids can see people 'nekkid'.
;-)

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Grand Theft Auto: San Andreas brings back the incredible action of the hit game series. Carl Johnson left the San Andreas neighborhood of Los Santos five years ago, when it was being ripped apart by drugs and gang violence. When he returns in the early 90s, his mother has been killed, his family has fallen apart and his childhood friends are criminals. When crooked cops frame him for murder, he decides to save himself and his family by taking over the streets. Advanced role-playing elements -- Unlike previous GTA characters, Carl can swim and he needs to eat to surviveSide missions help develop skills that come into play later -- from working out at the gym to gambling in a casino

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Prince of Persia: The Forgotten Sands Review

Prince of Persia: The Forgotten Sands
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It was only 2008 when UBISOFT was praised as a gamer's publisher, a company that respected and listened to its customers - while the usual villains (...EA and 2K GAMES) found themselves at the receiving end of their wrath. Well, what a difference two years make!
BEEN THERE. DONE THAT.
The gameplay on this new installment of the PRINCE OF PERSIA series is as stale as pita-bread found in Baghdad ruins. Running on walls, twirling around poles and jumping from handhold to handhold has been done again and again. Innovation may be in short supply in the current gaming industry but why was there a need to add yet another game to the series since no new ideas were available? It feels like yet another cookie from the cookie-cutter.
AS *NOT* SEEN IN THE MOVIES
Seen the blockbuster movie and loved it? Well, do not expect the game to have anything to do with it. Instead of a Jake Gyllenhaal you get a cross between Jack Black on a crash-diet and an aggravated Marky Mark (yeah, no matter how much he tries, he will always be remembered as Marky Mark). And, it may be just me, but I do not remember Princess Razia having such a pronounced...underbite!
More importantly though, the graphics are not up to par and they make the game look like a much older title. The cut-scenes look great - but this only emphasizes how much wanting the gameplay is found visually.
CATCH THE SOAPS - PERSIAN STYLE!
Selective amnesia and evil siblings must be the most overused plot trick in soaps. True, most games do not require a great background story to work and be fun. Some rare masterpieces do but it is not an absolute requirement.
Then again, at times, Mario saving Princess Peach over and over seems to have a deeper plot than FORGOTTEN SANDS. I do not want to keep making perfectly timed jumps only for the purpose to...reach the next power up which will allow me to simply...jump higher.
DO YOU HAVE ANY DIABLO IN YOU? NO? WOULD YOU LIKE SOME?
Diablo III is coming out later this year (hopefully!) so anyone who can capitalize on the hype it creates, does so. Prince of Persia games always had some hack'n'slash action in them, however this installment feels hack'n'slash -heavy as those sequences are not only longer but they also consist of repetitive battles with identical foes. Even the Bosses are nothing more than ...larger versions of the minions you had been slaughtering by the dozens earlier.
LOOK MA! I CAN FREEZE WATER!
Not to mention climb on and jump off it. It is a neat trick but all it adds is a few more moves to a game that, essentially, is tough platformer in 3 dimensions instead of the side-scrolling 2D. Of course being able to move in 3 dimensions means you depend on the camera to see where you are going. And the camera placement, more often than not, will be grating on your nerves. Especially when precision timing makes the difference between moving on and jumping to your death - and you start exhausting the number of attempts allowed.
LOST YOU GENNIE CONNECTION? SORRY, YOU ARE OUT OF WISHES EFFENDI!
That's right, someone at UBISOFT, once more, has been laboring to substantiate the "SOFT" part of the company name - as in "SOFT in the head". How else is one to explain the publisher's recent obsession with the most inconvenient DRM scheme ever imagined? Not only does it never lets go of the game we paid for but it also requires a constant online verification to play even a single-player game - in perpetuity!
And before anyone mentions the word "piracy", please check if the same scheme had any effect in protecting ASSASSIN'S CREED II from piracy. All this scheme prevents from is legitimate gamers from buying this DRM-ruined game.
Forgotten in the Sands indeed.

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Embark on an adventure to an exotic land and unleash your legendary moves on enemies as the acclaimed Prince of Persia: Sands of Time story line makes its return. Unfolding with the mystery and powerful narrative that have become classic elements in this series, Prince of Persia: The Forgotten Sands challenges you to unleash powerful offensive attacks and destroy your enemies. Race against time in an unforgiving world as you experience the return of the vaunted Prince of Persia.



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Myst IV: Revelation Review

Myst IV: Revelation
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The latest Myst game is out. With Myst IV Revelation, you have TWO DVDs full of gaming information. This takes up 8 GIG on your hard drive for a full install. It is massive.
Yes, as you can imagine, the graphics are gorgeous. Birds fly over to the birdfeeder as you watch, and then flit off. The water ripples beneath you. The clouds drift by. The art nouveau architecture is simply gorgeous, and each world has its own culture. It is a visual feast.
The sounds are equally immersive. Peter Gabriel did some of the sound. The audio track not only draws you into the world, but also gives you clues, if you listen carefully to what sounds you are hearing in which locations.
But how is the *gameplay*? I am a huge, huge fan of the Myst series so I have to say, if you're patient, the game is really fun. But you can't expect to just zip through the game quickly. The point is to sit with a glass of wine, roaming around, clicking on things, exploring your world. There is a lot of trial and error before you discover what the next puzzle is - and then a lot of twiddling before you get the hang of it.
Unfortunately, the very first puzzle, of lining up audio wave signals, is REALLY annoying. The helper is trying to give you assistance but most of the time his comments strike you as quite intrusive. It's not a puzzle at all that will "make sense" to most people. I am actually an audio buff and my boyfriend is a musician who plays with audio files, and even so we found the controls and setup hard to work with. This would have been find as an end-game puzzle, but it is awful as the way to get people into the game in the first place. The other subsequent puzzles are much more enjoyable and logical.
I wanted to pick up all sorts of things, and got frustrated that I could see books and not read them. You could never tell which pieces of paper were readable and which were mysteriously glued to the table. The amulet that you pick up is fun, giving you visions and sounds to help you move the plot along. However it blinks pretty much ANY time you zoom in on things. Why not just have it show you the video automatically the first time, and let you click on it after that to replay the video? The constant click - zoom - click - amulet got a bit much. Especially when the video was on the meaningless side.
I really would have hoped that by now the game would be "fully motion" enabled. In the first myst, you in essence walked through paintings. You could only look at the screen and then click to go somewhere else. You couldn't turn and rotate. Through Myst II-IV we got more and more video, first as tiny integrations and then as full screens. But while we can "look around us" in Myst IV, you still have to click and wait to move your feet. Maybe Myst V will actually let you walk. It's that clicking that begins to wear on me, the click, wait, click, wait. The quick-hop ability to leap to certain spots does help, but I would rather be able to move seamlessly through my world.
That all being said, Myst IV is definitely a must-have for any puzzle lover. The graphics and sounds are gorgeous, and the puzzles are challenging and fun. I do have a walkthrough online but please do NOT use walkthroughs until you are really stuck. The point of this game is not to race through and be done. The point is to enjoy the world, to immerse yourself and to try, try, try and finally succed at the puzzle in front of you.

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Myst IV: Revelation will challenge you to unravel an intricate mystery, in a world where plants and machinery have combined. Make your way through a labryinthine plot as you save the D'Ni people. Travel through environments that pulse with life, as you unearth a treacherous scheme involving two of Myst's most sinister villains.

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Baldur's Gate II: Shadows of Amn Review

Baldur's Gate II: Shadows of Amn
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Its graphics may be a bit dated (they were even when the game came out) but if you can look beyond that, this is one seriously awesome collection. Baldur's Gate 2 has incredible RPG depth, a strong tactical aspect, and great replay value. The expansion is bigger than most, and adds significant epic-level capabilities for your characters.
The game picks up several years after the events in Baldur's Gate, and continues the plot. If you didn't play that first game (a shame- go get it) there are a few quick recaps of the key points. You can play in single play mode, in which case you make your one main character (or import from Baldur's Gate); multiplay with just you, in which you can make your whole party; or multiplay with friends, in which everyone can make and control one or more characters. In any case, your party has up to six people at a time, and you can dismiss or add characters at will.
Add to this a whole lot of classes, including special 'kits' that are akin to 3rd edition prestige classes (save that you can take them immediately) and you have a whole lot of room for party customization. There's a host of NPCs that can join your party, some better than others, but all very interesting and with unique (sometimes very extensive) side quests. You can have romantic relationships with some of these potential party members, and some will even have romances with other NPCs.
Almost all of the dialogue in the game is spoken, and although there's not much full motion video, when there is it's well done. The plot advances through chapters, and there are numerous side quests that take you to many varied game world locations. The rewards for some of these quests are awesome, and some of the monsters you'll run into are equally so. This is where the tactics come in- your party composition is crucial for winning these big fights. For example, dealing with that red dragon is going to be exceedingly difficult without some protection from fire and fear effects. There are also many ways to solve the various problems you run into. For example, a thief laying some traps in a doorway can turn a tough band of charging enemies into so much cannon fodder. Then again, if you don't have a thief or aren't a very subtle type, you can just fireball the lot of them and clean up what's left with a good old-fashioned sword charge.
I mentioned earlier that the graphics are dated. This is true, but it doesn't really detract from the play. The area backgrounds are actually very nice, though also largely static. Spell effects look decent, if less flashy than newer games like Neverwinter Nights. The music and voice acting are also top-notch, and don't get old even after many times through the game (which is likely to happen once you get hooked). The latter in particular really lends character to the people you meet. It's a testament to the developer's success in this regard that you'll have strongly varied feelings toward nearly all of the NPCs- just as you would expect of real people.
As for the story, it is superb. The scope is truly epic, and the side quests actually interesting. This is more than can be said about much of Neverwinter Nights, for all of the polish and vaunted expandability of that title. Though generally linear, the campaign doesn't seem to be linear. When replaying, though you'll be going to the same places and doing the same things, the different characters you have along will make it seem like a different game. There's also a ton of secrets and hidden areas- you might just find something you didn't see before.
That said, it's worth mentioning that although there are no official tools for editing the game, there are unofficial ones. These have been put to good effect, and there's a host of mods and add-ons available for free download. There's even a mod that converts the interface to Icewind Dale's more attractive look (though you must have that game for it to work) and thus significantly improves the graphics and changes the somewhat clunky 2nd edition rules to 3rd edition.
I think the value of this title can be summed up by the fact that I played it through at least 5 times, which is something I've only done for two or three other games (the original Baldur's Gate being one of them). Even if you're not into D&D, don't particularly care for RPGs, and don't give a hoot about Forgotten Realms, this game comes highly recommended.

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Enter a World of Intrigue, Adventure, and FierceCombatProduct InformationExplore unseen lands as an epic conflict wreaksdevastation on a scale never before seen in the Forgotten Realms campaign. Face foes and an uncertain future in this adventure filled collection that includes two full version titles.

Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Throne of Bhaal


Baldur's Gate II: Shadow's of AmnWelcometo a world of intrigue,adventure and fierce combat. Every world has conflict.Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadowsof AmnT, you'll find yourself between these factions. This epic sequel willimmerse you in a world of intrigue,adventure and fierce combat where yourability to discern the difference between these sides - with the assistance ofsteel and spell - determines your fate. In Baldur's Gate I, you defeated yourevil half-brother Sarevok and prevented your fatherBhaal, the dead Lord ofMurder, from returning to the Forgotten Realms. Now, in Baldur's Gate II:Shadows of AmnT, the stakes have become much higher. Will you resist the evilwithin you, and forge a legend of heroic proportions? Or will you embraceyourmonstrous inner nature, and carve a swath of destruction across the Realms?Your story begins anew in the exotic southern kingdom of Amn, amidst theopulence of the sinister capital city of Athkatla. Journey through the fierce,unforgivingwilderness of Amn, and through the treacherous caverns of theUnderdark, in your quest for artifacts of awesome power and treasure ofinestimable wealth.. even challenge dragons, if you dare. Such is the life of alegend.

Features:

Create a new character or import your Baldur's Gate character intoBaldur

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Microsoft Flight Simulator 2004: A Century of Flight Review

Microsoft Flight Simulator 2004: A Century of Flight
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I am in love with aviation, and therefore FS has become a part of my computing experience. I purchased FS 1998, and though it was a tolerable product, I in no way felt that it was a great simulation of flight. It just didn't have the look and feel of flight. However, I was blown away by the progress made in FS 2002. Though the clouds were not always realistic (modeling gave them a two-dimension look that was disconcerting to say the least), I thought that the overall experience was pretty good.
I saw FS 2004, and I thought it was probably mot much of an improvement based on reviews I had read. Let me just say that the first reviews I read were wrong. FS 2004 is a major improvement over FS 2002, and it stands as a all-time great product for aviation buffs like me.
Improvements:
1. Weather: for the first time, flying on FS2004 simulates almost perfectly the experience of actually flying. Clouds have the mist look when you fly through them. The weather systems seem to generate randomly, just as in the non-virtual world. Also, I like the weather themes that can generate snow conditions, thunderstorms, and fair weather with high altitude stratocumulus clouds. In short, the weather is a fantastic approximation of reality. FS 2004 truly represents a quantum leap in simulations. (although IL-2 still has the best clouds).
2. ATC: FS2002 had the feel of real ATC but with some stupid problems. For example, if you fly using IFR (instrument flight rules), and you failed to reach your assigned altitude, the ATC would terminate their services (what the heck is that about?). If you wanted to fly at a different altitude you couldn't. Also, you couldn't change you IFR route, or change from VFR (visual) to IFR in flight. FS2004 makes those changes. For the first time you can change your altitude, you can change your route, and you can switch between IFR and VFR. Yea!.
Another big improvement is the ATC feel itself. For the first time, I actually feel as though I am flying in a populated world. Lots of traffic at big airports, just like in reality. Fly into San Francisco International, and you may just see airplanes lined up to land. This is a big improvement.
3. GPS: In FS2002, the GPS was very basic and frustratingly difficult to use. It was based on a second generation hand-held, and consequently, there were few features. The GPS in FS2004 has lots of features, is far easier to use because of a new interface window that you can access in flight (see above), and you can switch to terrain features and in-flight messages. It is a more realistic approximation of a GPS device you would use in flight.
4. The World: FS2004 adds signs at airport runways so you can see where your going! It also adds more features to the world around you, such as construction cranes, and different buildings not seen in previous models of FS. Although I have noticed a new "Chick-fil-a" looking restaurant, I can state definitively that no such place exists in San Diego, CA next to the Lindbergh field runway. However, the scenery looks a lot better than FS2002. Little details really add up and make flying in FS2004 much better. The airports really look great. Denver International Airport looks very realistic now, as does Seattle-Tacoma. ( I would rate more but I just haven't had the chance to fly all over to world yet!)
5. Computer: For some reason, FS2004 sees to run better on my machine than did FS2002. No "slide shows" (bad frame rate) that I have found yet, and the computer seems to run better with FS2002. I like this very much. I haven't added to many third-party add-ons with FS2004 yet, but it just seems to function better than does FS2002, so perhaps FS2002 had some unresolved frame rate problems.
6. Open architecture: In general, MSFS has open architecture which allows aviation geeks like me to add-on scenery, and hundreds of planes, general, military and specific airlines as well. Most of the products and downloads I have found are excellent and work well with FS2004.
Complaints:
Given how I feel about this product, I have very few complaints.
I wish the ground textures were better. However, you can either download or purchase products that have photo-realistic scenery, so you can really fly though England of Southern California and really recognize the ground.
Also, I wish the airports had more realistic aircraft in them. Sometimes flying through LAX, I realize that Cessna would probably not be at that airport. I have even taken off from major airports with DC-3's lined up for takeoff - what is this the 1940's?
However, these are minor problems, and overall Microsoft FS2004 is an excellent product and is well worth a purchase.


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ENG NA DVD BOX CD

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Magicka Review

Magicka
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This game is worth $9.99. It's sort of like Diablo/Nox/Torchlight, but with a combinatorial magic system.
I just spent the past five hours playing this game through single-player with my friend and we could not stop laughing at how ridiculous this game is (while having tons of fun!). It does not take itself seriously at all. A hilarious storyline with multiple references to movies, games, and pop culture that grows more and more absurd as the game progresses.
There's no leveling in the single player mode and no real inventory system. You do get different wands/staffs and swords in the game. They have their own properties that help supplement the magic system mentioned below. If you're playing co-op and you die, you drop all of your equipment. Your friends can revive you with a spell, but they probably won't until they take your nice shiny equipment!
The magic system is beautifully done. You're given eight selectable elements (fire, water, cold, arcane, earth, lightning, shield, life) that can combine with each other, unless they're opposite of each other -- they cancel each other out. You're able to combine up to six of any element to create a spell (some element combos create new elements!) and they all have various forms. You get a different form from casting it on yourself, your sword, on an area, or just aiming it for a ranged attack. This leads to a lot of different combinations and possibilities with the magic system.
It also leads to a lot of WHOOPS I JUST KILLED MYSELF BY SUMMONING A FIREY METEOR BUT I JUST WANTED TO HEAL MYSELF moments. This is awesome when it is your friend who does this. It is also awesome to freeze your friend and kill him because he just picked up that wicked staff that deflects ranged attacks. There will be a lot of random hilarious moments because of the wacky magic system.
I did experience some bugs in playing this game. I received a few crash to desktops when I started the game, but none while playing through the single-player mode. We also experienced some weird parts like being able to skip several sections of a level because we accidentally blew each other up onto other areas. I'm not sure if that was intended by the developers. It looks like the developers are patching every day currently, but I haven't touched online multiplayer yet so I'm assuming that's where most of the bugs exist.

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Dungeon Siege 2: Broken World Expansion Pack Review

Dungeon Siege 2: Broken World Expansion Pack
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I am really enjoying this game.
I never finished DS I, I thought it was tedious. DS II fixed the problems of DS I and I played the sequel through to the end. There wasn't anything about the gameplay compelling enough to make me want to go through it a second time for the extra charactor slot, but it was a REALLY enjoyable H&S while it lasted.
I haven't experienced any of the bugs the one reviewer did, my characters imported right away. I'm having fun well into the second act.
If you enjoyed DS II, you should buy this.

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An Action-Packed Expansion RPG from Chris TaylorProduct Information[Requires Full Version of Dungeon Siege II to Play]In Dungeon Siege II you destroyed Valdis...and unleashed an unspeakableabomination that has waited 1000 years for its freedom. As darknessdescends upon the land fiends such as Bound Elves familiars and othermonstrosities destroy any who stand against them. You must wage waragainst a host of horrors in a last desperate bid to save Aranna...and yourselfin Dungeon Siege II: Broken World!Summon crippling blood spells that literally tear the blood from your foes ormake use of Fist of Stone magic to pummel and incapacitate your enemies.Rejoin your valiant companions from Dungeon Siege II or continue the adventurewith powerful new allies. Two new playable classes the Blood Assassin andFist of Stone elevate the gameplay to staggering heights.The path of redemption leads through a broken world.Product FeaturesUp to 15 hours of new gameplay that marks the breathtaking conclusion of Aranna's Second Age.Newly enhance tactical combat turns every encounter into a struggle for survival.By popular demand play as a mighty Dwarf!Import all of the new character classes into Dungeon Siege II and relivethe adventure.Windows RequirementsRequires full version of Dungeons Siege II to playWindows XP SP 11.8 MHz or greater processor512 MB of RAM1.4 GB free Hard Drive space4X CD-ROM drive or higherATI Radeon 7500 or better Nvidia GeForce 5750 or better Intel Extreme Graphics 82845 82865 82915 Video Card (ATI Radeon 7000 series and the Intel Extreme Graphics 82845 82865 82915 require 2.0 GHz equivalent or higher processor.MouseSpeakers or HeadphonesOnline / Multiplayer: Broadband Internet access or LAN foronline/multiplayer (Broadband Internet access required for onlineplay. Online/multiplayer requirements are

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Oregon Trail 5th Edition (PC) Review

Oregon Trail 5th Edition (PC)
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Oregon Trail is an excellent educational series, but I warn you to stay away from this version. For one thing, I think the "5th edition" claim is not true; its quality is greatly inferior to my 3rd edition and I suspect it is just a refurbished earlier edition. I never got Oregon Trail 2, so I don't know if this is the same, but the technology used is reminiscent of the mid-ninties.
In the process of remaking it, many technical bugs have crept in: for example, the fishing is completely broken and the installation froze my computer for quite a while and tried to install it twice for some reason. The game is in low resolution and 16-bit color, and although it changes your screen to be compatible with the game when starting, it does forget to change it back after you exit. You may have to restart the computer to get your settings back to normal, since you may not be able to get to the buttons on the settings panel at that resolution.
The ability to travel several other trails at different times and from different places is a really nice touch. Maybe a different release would be less problematic.

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Experience the life of a pioneer during the Westward Movement while traveling along the famous Oregon Trail. As the leader of your very own wagon party, you will hunt for food, tend to sicknesses, cross treacherous rivers and more throughout your 2,000 mile journey. Filled with plenty of challenging situations and advice from quirky characters, Oregon Trail 5th Edition presents a fun adventure that will test your survival skills while illustrating the real-life struggles of moving West during the 1800s. Ages 9 and Up.

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