
Average Reviews:

(More customer reviews)The original title sported some of the most memorable and dazzling moments I've ever seen in FPS Gaming. I'll admit, I was underwhelmed by the previews of red and black screenshots I saw containing what appeared to be exactly the same druid character models from 2004 in a 2009 title. I overlooked it as a wip, figuring that self-described "Enthusiastic Amateurs" Homegrown Games were too small to market like the big boys of gaming. Pre-ordering this bad boy as a package deal through steam, I figured I had the perfect slasher for Halloween. I found out that if you took the coding modifications made to the original game engine for this title and printed them on paper, I wouldn't wipe my tushie with it.
I'm being as straight as I know how to be in a review: This game sucks. The formula that made the older titles successful has been spread dangerously thin with boring, loosey goosey levels that kill the pacing that made the original title famous. These levels were designed with almost complete and utter disregard for the AI capablities of the characters. It's almost as if the level designers, faced with fancy new level building tools, went hog wild creating super detailed, enormous open levels and then threw in a bunch of enemy spawn points without bothering to test if it was fun, they just assumed the characters would know what to do. Nine times out of ten, an entire horde of enemies can be done away with while standing still with the painkiller, provided you merely place a pebble or a bush between you and them. Compare this type of fighting with the infected from Left 4 Dead, who can literally go wherever YOU can, makes it sad a feels like a lazy move. The enemies themselves now make zero contextual or stylistic sense for being there, because they weren't designed to go with the level themes. The battle-pacing is predictable and flat out awful, often relying on walking into the middle of the room or floor to activate. If you're going to 'WOW' us with recycled weapons and characters, at least give them graphical updates. If you're going to shy away from cg animated cutscenes, and instead opt for so-so graphic novel storyboarding and voice acting that sounds like unprocessed recording studio stock and cram it down our throats, fine. At least show us mercy and let us skip past the intro movie where the pudge faced stinky clod that calls himself a 'world class killer' blows himself up because he can't read a bus schedule.
From a graphical standpoint, the new look is actually a lateral move. There are mistakes here that are simply unforgivable, even for self-described amateurs. One example is the brown, fireball launching brutes, who operate on a badly executed skeletal animation rig that looks like an intern from art school recycled it from his first character project. The skin envelopes created for this character causes it to not only deform inappropriately at low stress angles, but completely fall apart on ragdoll. Things like this detract from the play experience, especially when you notice the heads on these characters all seem to literally SPLIT IN TWO during normal movement because some jerk-wad doesn't know how to mirror his envelopes. Glaring lighting artifacts on maps, low res textures on some close range objects, tiling, stretching, direct x graphical/compatibility noise issues on a fully updated machine, severe clipping issues, physics turned wonky from modification (some of the ragdolls literally EXPLODE and bounce around the level), multiple crashes on high end fully updated machines, and the ability to literally walk through props or off the edge of maps and die. The list goes on. This feels like the first attempt at developing Half-Life before they started over, after Valve realized it wasn't fun and scrapped it.
To be clear, I really love this series! I still play Painkiller to this DAY. However, Resurrection is the 'Halloween 3' of this series. Doesn't really belong or live up to the first titles.
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Feel the pain like never before!Product InformationSometimes collateral damage is not acceptable. While on a routine assignment secret agent William "Wild Bill" Sherman crossed the line. A bomb menat for a drug lord mistakenly hit a bus full of innocents taking out all in the area including Bill. When Wild Bill wakes up in purgatory his only memory is the anguished faces o the dead. Caught in the battle between Heaven and Hell Good and Evil his only thought is of saving the souls of innocent people he killed. Will he be able to rescue the innocent souls and maybe his own? Grab your stake gun and find out.Product FeaturesPlay the all new story featuring graphic novel style cut scenes solo or with three friends Coop!Two totally new insane weapons and the return of some of the series favorites including the Painkiller and Stakegun.Six terrifying new monsters classes including al new End Bosses in extraordinary Painkiller style.Non-stop FPS action featuring mind bending physics new dynamic lighting and shader effects.Windows RequirementsWindows XP Vista Windows 7Intel/AMD Multicore CPU with 2.8 GHz each core processor3 GB of RAM9 GB free Hard Disk space256 MB DirectX 9 compatible Video CardDirectX 9 compatible Sound Card4X DVD-ROM drive or higherMouseKeyboardSpeakers
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