Showing posts with label force feedback. Show all posts
Showing posts with label force feedback. Show all posts

NASCAR Racing 2003 Season Review

NASCAR Racing 2003 Season
Average Reviews:

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Can't decide between EA's NASCAR Thunder and Papy's NASCAR Racing? Well Thunder is an arcade game, and Racing is a simulation. First time buyers or people new to racing sims would do well to pickup one additional item Papy's NASCAR Racing 3. It takes real computer driving skills to play this game, and N3 helps you learn that. (Note: N4 and NR2002 do not have a brake assist option, that's why I suggest N3 for rookies) Then when you're ready to take full control, load this one up. The only thing that this Simulator is missing from the real deal is the seat of your pants feeling that the car is getting loose, or is tight. Ride in a real stock car just once, and you'll gain a prospective that can't be built into any computer simulation. This game features two unique options, Adaptive AI and Auto AI strength. No one can drive all 36 tracks at the same 100% AI strength and have a realistic race. This game will tailor each track to your ability and then improve the AI ability as yours improves for each track. (Second note 100% AI strength has the cars going faster then real life top speeds anyway, 96% is closer to current real competition levels at most tracks). Plus the ability to create your own team, paint your own car, and add additional special paint schemes is priceless. The Online community has lots of add-ons for this game. And the developers even put out a free fantasy track add-on. I also strongly suggest a racing wheel for this game. I got away with a joystick with N3, but you will be challenged to produce realistic lap times with a joystick. And you'll need the gas and steering pedals to keep yourself out of the wall. Force feedback is a preference, one I have chosen to disable for myself, but some people like it. Final note, this will be the last Papy NASCAR Racing game released. So I wouldn't look for NASCAR Racing 2004 and beyond.

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GTR 2: Realism Redefined Review

GTR 2: Realism Redefined
Average Reviews:

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Tech Stuff: This game pushes my X800Xl card to the max, and I'm stunned by this. I can only run it smoothly at 1000x800 with AAx4, compared to Toca Racer3 at 1200x1000 on AAx6. This game uses close to 2gb on your hd, and you better have a nice setup to get the most out of this game. Perhpaps there will be some patch in the future, but I'm stunned that this game pushed my 3.2 ht 1.5 gb of memory so hard.
Graphics: The graphics on this game aren't overwhelming, until you start to notice all the small details:building, stands, stadium seating in the stands, dust flying. Overall the graphics aren't close to Toca3, but the cars and tracks are nicely detailed.
Sound: This is where it hits a homer! Whether in car or out of car, the engine sounds sound so real! Shifting, braking, or throttling up, the game scores huge points on realism. Even when you are pumping the brakes, you can hear and feel the action of the car.
Sim Racing: This aint no easy game by any standards. You really have to know how to enter and exit corners on this game. You just can't drive thru them, because you'll end up off course. Thankfully there is an extensive training guide to assist the average racing fan like your truly. You can practice so many aspects of the game, that it will help alot. You start out with about half the tracks unlocked and about half the cars. You unlock them by winning or accumulating points. Online play is the best, and I really enjoy it. There are literally hundreds of people online worldwide at any time of the day or nite. I work a third shift job, so I unually race around 2:00pm. Still there are hundreds of folks online.
Summary:
This is one of the finest pure sims out there, and maybe to date. I don't enjoy it as much as Forzo(xbox), Test Drive LeMans(dreamcast), but I do like it better than Toca. Toca has too many racing dune buggies and crazy vehicles, and this game centers on my euro-style racing and GT cars. Get this game if you have a nice system. I have a 3.2ht with 1.5gb ram, and my x800xl. the game runs smooth on it at reduced settings, but you need to have good specs to get the most out of it. Wish the game could have been easier for an average racer as myself, but overall I can't complain. Nice game!

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The World's Most Realistic Racing Simulation.Just Switched Into High Gear!Gear up and hit the open road as you take on the world's most realistic racing simulation. Featuring over 140 exquisitely detailed cars and 34 unique track-layouts, GTR 2 thrusts you into a hyper realistic racing environment with breathtaking real-world effects. With a revolutionary Driving School Mode you'll gain the experience to tackle the challenges of professional racing.

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GTR Evolution Review

GTR Evolution
Average Reviews:

(More customer reviews)
When I saw GTR Evo at Amazon, I jumped at it thinking "Finally. An update to GTR2." I was wrong.
GTR2 is probably the best racing simulation game out there. It has all the detail and depth you might want from a simulation: the physics system is excellent, AI cars are appropriately aggressive and smart, car setup and configuration options are extremely detailed, and there is an excellent tutorial system that will educate you as a simulation racing driver. In short an excellent simulation and a must for any racing simulation fan. However, GTR2 is now several years old, so an update is possibly in order. This, unfortunately, is not it. Still, that's not all bad.
Compared to GTR2, Race and Race 07 were both good racing simulations but not designed to be as realistic as GTR2. GTR Evo is an extension of Simbin's Race and Race 07 game franchise. Like Race 07, GTR Evo takes the existing game and adds some new cars and some new tracks. (So, if you buy GTR Evo, you will have all the Race 07 game features, cars, and tracks.) Anyone who is familiar with the Race franchise will feel right at home with the menus, options, and general look and feel of the game.
The additions to this game are primarily GT-class cars such as Corvette, Aston Martin, Lister Storm, and others. (Conspicuously absent are Porsches and Ferraris, both prominent in GT racing.) The game also includes some "fantasy" cars. For example, the Audi R8 supercar is included, although Audi has not confirmed racing plans for it yet. Also there is a set of WTCC Extreme cars, that give the touring cars from Race 07 600+ horsepower, just in case you wanted to know what a 600 HP front-wheel driver was like.
The game adds some new tracks and combines them with the old ones. However, there is one addition here that, by itself, is worth the price of admission: The Nurburgring. The game includes the 'Ring in all its 16-mile, 8-minutes per lap glory. This is a challenging track; sweeping curves, fast sections that drop to slow corners, the famous Karussel; it's all here. If you think you're as good as Sabine Schmidt, "Queen of the Ring", here's your chance to find out.
Like Race, GTR Evo features car setup that, while not as detailed as GTR2, allows for customizing of your car's handling and performance characteristics. GTR Evo does carry over Race 07's great preconfigured files feature, that provide a good starting setup for each individual car for each track.
Drivability is very good and the physics engine gives good approximations of real-world driving characteristics (like front-wheel drive oversteer). Simbin has improved the sound effects, adding to the realism. The AI drivers are good if not quite as aggressive as you might like.
The traditional multiplayer, championship, and practice/time attack modes are still there, with the addition of a R-Arcade quick race mode.
Bottom line: This is a good simulation for those wanting a realistic racing sim. This is a good extension of the Race franchise and fans will not be disappointed. However, hard-core racing enthusiasts may want to stick to GTR2.

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GTR Evolution will contain 5 new classes containing a total of 30 new car models. First there are 3 classes of GT cars, each class with its own type of GT cars. In these classes you can find famous race cars such as the Corvette C6R, Aston Martin DBR9, BMW M3 GTR, Koenigsegg CCGT and Spyker C8 Spyder GT2R. Next to 3 GT classes there will be the WTCC Extreme cars. These are fictional designs of the vision of SimBin together with the WTCC Manufacturers on how the ultimate WTCC car could look. To finish it off there will be the Production Car Class, featuring the road going versions of the Audi R8, Dodge Viper SRT/10, Koenigsegg CCX and Gumpert Apollo.

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